Bugaloo Deadlands PvE-PvP
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 96.91.171.177:28015
Abstract
We describe the public Rust server Bugaloo Deadlands PvE-PvP, reached at 96.91.171.177:28015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #13,898 of all servers, the top 62%. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 13:52 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 29 October, 13:52 UTC, in 12h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 11.4 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 7 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 29 Oct, 13:52 | 12h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 17h | force wipefw |
| Thu 12 Nov, 13:52 | 14d 12h | its own schedule |
| Thu 26 Nov, 13:52 | 28d 12h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 17h | force wipefw |
| Thu 10 Dec, 13:52 | 42d 12h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 13:5213d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:37fw27d ago | 2 | halved by day 6 | 13.8 d | 0 |
| Tue 22 Sep, 16:3136d ago | 1 | halved by day 8 | 9.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 96.91.171.177:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 13:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 350804271 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 13/200 |
| Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 131 on average | 16/100 |
| Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 97 on average | 53/200 |
| Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 67 on average | 52/200 |
| Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 66 on average | 4/200 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 41 on average | 15/215 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Bugaloo Deadlands PvE-PvP run?
Its average server fps over the last 48 hours was 30, with a minimum of 15. The highest number of entities it carried was 108,439, comprising buildings, deployables and all other objects. The peak memory usage was 3,977 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Bugaloo Deadlands PvE-PvP based?
There is no region published for Bugaloo Deadlands PvE-PvP. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 96.91.171.177:28015.
A.3What is the online status and reliability of Bugaloo Deadlands PvE-PvP?
At the present moment, Bugaloo Deadlands PvE-PvP is online. The uptime it reports indicates a restart about 5 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for Bugaloo Deadlands PvE-PvP?
Rust network protocol 2635 and build 168909 is the version that Bugaloo Deadlands PvE-PvP runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on Bugaloo Deadlands PvE-PvP?
Because too few wipes of Bugaloo Deadlands PvE-PvP are recorded to confirm the schedule, the tag governs the prediction. On Thursday 29 October at 13:52 UTC the next wipe is expected. 13 days 11 hours have passed since the current world was generated. The server's tags give a wipe schedule of every two weeks.
A.6What characterises wipe day on Bugaloo Deadlands PvE-PvP?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 3 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 7.
Player count
A.7How does Bugaloo Deadlands PvE-PvP compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Bugaloo Deadlands PvE-PvP at #13,898, within the top 62% of ranked servers.
A.8How would you characterise the player activity on Bugaloo Deadlands PvE-PvP?
On Bugaloo Deadlands PvE-PvP, 0 of the 100 slots are occupied at present. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 1 players.
Tags and filters
A.9What is the meaning of the tags on Bugaloo Deadlands PvE-PvP?
Tags from Bugaloo Deadlands PvE-PvP, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^b (Biweekly): Wipes take place once a fortnight; ^y (Carbon): The plugin framework is Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Bugaloo Deadlands PvE-PvP be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Bugaloo Deadlands PvE-PvP fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and map
A.11Under what rules and settings does Bugaloo Deadlands PvE-PvP operate?
No gather rate appears in the name of Bugaloo Deadlands PvE-PvP. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.
A.12What is the map for Bugaloo Deadlands PvE-PvP?
Generated by the game from seed 350804271, the procedural map on Bugaloo Deadlands PvE-PvP measures 4,250. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What is the process for joining Bugaloo Deadlands PvE-PvP?
Enter client.connect 96.91.171.177:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^y,^b,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^b | Biweekly. Wipes take place once a fortnight. |
| Mods and access | |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.