Rust StatisticsWorking papers on every public Rust server · 69,238 players now

JuanFranWorld

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 97.113.222.218:28015

Abstract

We describe the public Rust server JuanFranWorld, reached at 97.113.222.218:28015. At the last check it held 0 of 5 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,001 of all servers, the top 54%. It last wiped 1d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#12,001top 54%
Last wipe1d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75113:0022:0007:0017:0002:0011:00Wiped Mon 26 Oct, 15:34 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
05010015020013:0022:0007:0017:0002:0011:00Wiped Mon 26 Oct, 15:34 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct.

4Rank

The server stands in the top 54% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 15:341d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of JuanFranWorld
Figure 4: The map: Procedural Map, size 4500, seed 89322210. Open on RustMaps.
Table 3: The server's published settings.
Address97.113.222.218:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 15:34 UTC
Hostname^
First seen20 Oct 2026
MapProcedural Map
Size4500
Seed89322210

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average185/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average173/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average148/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average18/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average52/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of JuanFranWorld smooth?

Its average server fps over the last 48 hours was 119, with a minimum of 91. Buildings, deployables and all other world objects counted together reached a maximum of 144,655 entities. The peak memory usage was 4,866 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of JuanFranWorld?

No region is published by JuanFranWorld. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 97.113.222.218:28015 is its address.

A.3What is the online status and reliability of JuanFranWorld?

At the present moment, JuanFranWorld is online. The uptime it reports indicates a restart about 7 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 20 October 2026.

A.4What version of Rust is run on JuanFranWorld?

JuanFranWorld is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does JuanFranWorld wipe?

The record of JuanFranWorld's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 44 hours.

Player count

A.6What is the rank of JuanFranWorld among Rust servers?

Ranked by player hours across seven days, JuanFranWorld holds #12,001, in the top 54% of all ranked servers.

A.7At what level does JuanFranWorld operate in terms of players?

At this moment 0 players are on JuanFranWorld, which has 5 slots in total. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 04:00 UTC, with an average of 1 players.

Tags and filters

A.8How should the tags on JuanFranWorld be interpreted?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which JuanFranWorld publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can JuanFranWorld be found among the Rust Statistics lists and filters?

The Rust Statistics lists that JuanFranWorld fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10Which settings and rules are in force on JuanFranWorld?

Its name carries no gather rate for JuanFranWorld. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11On which map does JuanFranWorld take place?

Size 4,500 and seed 89322210 define the procedural, game-generated map on JuanFranWorld. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12How do you connect to JuanFranWorld?

Enter client.connect 97.113.222.218:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp5Max players. It offers 5 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.