Hello Darkness PVE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 14h ago · 97.171.185.161:28015
Abstract
We describe the public Rust server Hello Darkness PVE, reached at 97.171.185.161:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,419 of all servers, the top 69%. It last wiped 8d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 97.171.185.161:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 02:58 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1470027 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 69/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 71/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 33/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 8/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Hello Darkness PVE smooth?
Over the past 48 hours, it ran at an average of 64 server fps, with a low of 52. Its entity count reached a maximum of 121,515, including buildings, deployables and all other world objects. Memory use peaked at 3,223 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Hello Darkness PVE based?
A region is not published by Hello Darkness PVE. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 97.171.185.161:28015.
A.3What is the reliability of Hello Darkness PVE, and is it online?
Hello Darkness PVE is currently offline, with the last sighting 14 hours ago. It last restarted around 11 hours ago, according to its reported uptime. It was first observed on 27 October 2026 by Rust Statistics.
A.4What is the Rust version for Hello Darkness PVE?
Rust network protocol 2635 and build 168909 is the version that Hello Darkness PVE runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does Hello Darkness PVE wipe?
The record of Hello Darkness PVE's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 8 days 2 hours.
Population
A.6What position does Hello Darkness PVE occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Hello Darkness PVE holds #15,419, in the top 69% of all ranked servers.
A.7At what level does Hello Darkness PVE operate in terms of players?
Hello Darkness PVE is not online now; 14 hours have passed since it was last seen. The seven-day average for this server is 0 players.
Tags and filters
A.8What do the tags associated with Hello Darkness PVE signify?
Tags from Hello Darkness PVE, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Hello Darkness PVE be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Hello Darkness PVE fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Which settings and rules are in force on Hello Darkness PVE?
No gather rate appears in the name of Hello Darkness PVE. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on Hello Darkness PVE?
Size 4,500 and seed 1470027 define the procedural, game-generated map on Hello Darkness PVE. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12How do you connect to Hello Darkness PVE?
Press F1 inside Rust to open the console and enter client.connect 97.171.185.161:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.