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Hello Darkness PVE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14h ago · 97.171.185.161:28015

Abstract

We describe the public Rust server Hello Darkness PVE, reached at 97.171.185.161:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,419 of all servers, the top 69%. It last wiped 8d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,419top 69%
Last wipe8d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123403:0005:0008:0010:0013:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608003:0005:0008:0010:0013:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Hello Darkness PVE
Figure 4: The map: Procedural Map, size 4500, seed 1470027. Open on RustMaps.
Table 3: The server's published settings.
Address97.171.185.161:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 02:58 UTC
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size4500
Seed1470027

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average69/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average71/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average33/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average8/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Hello Darkness PVE smooth?

Over the past 48 hours, it ran at an average of 64 server fps, with a low of 52. Its entity count reached a maximum of 121,515, including buildings, deployables and all other world objects. Memory use peaked at 3,223 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Hello Darkness PVE based?

A region is not published by Hello Darkness PVE. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 97.171.185.161:28015.

A.3What is the reliability of Hello Darkness PVE, and is it online?

Hello Darkness PVE is currently offline, with the last sighting 14 hours ago. It last restarted around 11 hours ago, according to its reported uptime. It was first observed on 27 October 2026 by Rust Statistics.

A.4What is the Rust version for Hello Darkness PVE?

Rust network protocol 2635 and build 168909 is the version that Hello Darkness PVE runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does Hello Darkness PVE wipe?

The record of Hello Darkness PVE's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 8 days 2 hours.

Population

A.6What position does Hello Darkness PVE occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Hello Darkness PVE holds #15,419, in the top 69% of all ranked servers.

A.7At what level does Hello Darkness PVE operate in terms of players?

Hello Darkness PVE is not online now; 14 hours have passed since it was last seen. The seven-day average for this server is 0 players.

Tags and filters

A.8What do the tags associated with Hello Darkness PVE signify?

Tags from Hello Darkness PVE, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Hello Darkness PVE be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Hello Darkness PVE fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Which settings and rules are in force on Hello Darkness PVE?

No gather rate appears in the name of Hello Darkness PVE. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Hello Darkness PVE?

Size 4,500 and seed 1470027 define the procedural, game-generated map on Hello Darkness PVE. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12How do you connect to Hello Darkness PVE?

Press F1 inside Rust to open the console and enter client.connect 97.171.185.161:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. The slot count is 100.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Hello Darkness PvE Build, explore, and survive together. Player and base protection during PvE. Team-protected resource loot. No upkeep for claimed wood-tier bases and above; twig decays. Full PvP, looting, and raiding during the final 48 hours before wipe. Map wipes: First Thursday monthly at noon Boise time. Blueprint wipes: Every two months, starting December 3, 2026.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.