JustifiedGamingDotCom
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 97.87.129.151:28015
Abstract
We describe the public Rust server JustifiedGamingDotCom, reached at 97.87.129.151:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,236 of all servers, the top 69%. It last wiped 26d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.9 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 00:5826d ago | 2 | – | running | 0 |
| Tue 29 Sep, 05:1129d ago | 1 | halved by day 1 | 2.8 d | 0 |
| Thu 24 Sep, 06:4334d ago | 1 | halved by day 1 | 4.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 97.87.129.151:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 00:58 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 5999 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 155/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 123/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 182/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 95/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 5/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 40/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of JustifiedGamingDotCom smooth?
Over the past 48 hours, it ran at an average of 51 server fps, with a low of 45. Its entity count reached a maximum of 78,989, including buildings, deployables and all other world objects. Its highest memory usage was 8,799 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of JustifiedGamingDotCom?
A region is not published by JustifiedGamingDotCom. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 97.87.129.151:28015.
A.3How reliable is JustifiedGamingDotCom, and is it currently online?
JustifiedGamingDotCom is online at this time. It last restarted around 15 days 22 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on JustifiedGamingDotCom?
JustifiedGamingDotCom is running Rust network protocol 2634 and build 166494 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does JustifiedGamingDotCom wipe?
No next wipe can be predicted for JustifiedGamingDotCom since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 26 days 8 hours.
A.6How would you describe wipe day on JustifiedGamingDotCom?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.
Population
A.7What is the rank of JustifiedGamingDotCom among Rust servers?
The seven-day player-hours ranking puts JustifiedGamingDotCom at #15,236, within the top 69% of ranked servers.
A.8At what level does JustifiedGamingDotCom operate in terms of players?
At this moment 0 players are on JustifiedGamingDotCom, which has 50 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1.
Tags and filters
A.9What is the meaning of the tags on JustifiedGamingDotCom?
Tags from JustifiedGamingDotCom, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can JustifiedGamingDotCom be found among the Rust Statistics lists and filters?
The Rust Statistics lists that JustifiedGamingDotCom fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11Which settings and rules are in force on JustifiedGamingDotCom?
No gather rate appears in the name of JustifiedGamingDotCom. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on JustifiedGamingDotCom?
Generated by the game from seed 1337, the procedural map on JustifiedGamingDotCom measures 5,999. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.
Connection
A.13How do you connect to JustifiedGamingDotCom?
Press F1 inside Rust to open the console and enter client.connect 97.87.129.151:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://justifiedgaming.com/rust/.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166494 | Build. Build 166494 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.