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RUSTFALL | Zombie Apocalypse

Rust Statistics

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Online · checked 9m ago · 97.98.224.207:28015

Abstract

We describe the public Rust server RUSTFALL | Zombie Apocalypse, reached at 97.98.224.207:28015. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,742 of all servers, the top 66%. It last wiped 26d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,742top 66%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123404:0013:0022:0008:0017:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep.

4Rank

The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep30 Sep6 Oct13 Oct19 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.3 daysbetween real wipes
Wipe-day peak1players, last three wipes
Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:50fw26d ago 1 – running 1
Thu 1 Oct, 12:1226d ago 1 – 0.3 d 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RUSTFALL | Zombie Apocalypse
Figure 5: The map: Procedural Map, size 2500, seed 12345. Open on RustMaps.
Table 4: The server's published settings.
Address97.98.224.207:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:50 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size2500
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], rust zombie server population [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 159 on average44/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average51/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average20/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average6/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is RUSTFALL | Zombie Apocalypse based?

A region is not published by RUSTFALL | Zombie Apocalypse. Rust Statistics does not look up the machine's location; it shows where the server says it is. 97.98.224.207:28015 is its address.

A.2What is the online status and reliability of RUSTFALL | Zombie Apocalypse?

At the present moment, RUSTFALL | Zombie Apocalypse is online. Its uptime over the last full days (7 days) was 45%, with 75 of 168 hours online. It was first observed on 23 September 2026 by Rust Statistics.

A.3What is the Rust version for RUSTFALL | Zombie Apocalypse?

Rust network protocol 2635 and build 168909 is the version that RUSTFALL | Zombie Apocalypse runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does RUSTFALL | Zombie Apocalypse follow for wipes?

The record of RUSTFALL | Zombie Apocalypse's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 9 hours.

A.5How would you describe wipe day on RUSTFALL | Zombie Apocalypse?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 2 hours after the latest wipe.

Player count

A.6How does RUSTFALL | Zombie Apocalypse compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RUSTFALL | Zombie Apocalypse holds #14,742, in the top 66% of all ranked servers.

A.7How would you characterise the player activity on RUSTFALL | Zombie Apocalypse?

On RUSTFALL | Zombie Apocalypse, 0 of the 20 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height.

Tags and filters

A.8What is the meaning of the tags on RUSTFALL | Zombie Apocalypse?

Tags from RUSTFALL | Zombie Apocalypse, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): It offers 20 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can RUSTFALL | Zombie Apocalypse be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RUSTFALL | Zombie Apocalypse fits are: Modded Rust servers and Rust servers named for zombies. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does RUSTFALL | Zombie Apocalypse operate?

No gather rate appears in the name of RUSTFALL | Zombie Apocalypse. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

A.11On which map does RUSTFALL | Zombie Apocalypse take place?

Generated by the game from seed 12345, the procedural map on RUSTFALL | Zombie Apocalypse measures 2,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12How do you connect to RUSTFALL | Zombie Apocalypse?

Enter client.connect 97.98.224.207:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp20Max players. It offers 20 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust zombie server population. ruststatistics.org/top-rust-zombie-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.