Lag Simulator 2026 - Maximum Suffering
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 27d ago · 98.116.82.200:28015
Abstract
We describe the public Rust server Lag Simulator 2026 - Maximum Suffering, reached at 98.116.82.200:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,523 of all servers, the top 63%. It last wiped 27d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 00:3727d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 98.116.82.200:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 00:37 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 153 on average | 36/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 46/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 12/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 0/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Lag Simulator 2026 - Maximum Suffering based?
A region is not published by Lag Simulator 2026 - Maximum Suffering. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 98.116.82.200:28015.
A.2What is the reliability of Lag Simulator 2026 - Maximum Suffering, and is it online?
Right now, Lag Simulator 2026 - Maximum Suffering is offline, and the last time it was seen was 27 days 3 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 1 October 2026.
A.3What version of Rust is run on Lag Simulator 2026 - Maximum Suffering?
Lag Simulator 2026 - Maximum Suffering is running Rust network protocol 2634 and build 166494 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Lag Simulator 2026 - Maximum Suffering?
There are not yet enough recorded wipes for Lag Simulator 2026 - Maximum Suffering to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 27 days 3 hours.
A.5What characterises wipe day on Lag Simulator 2026 - Maximum Suffering?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What is the rank of Lag Simulator 2026 - Maximum Suffering among Rust servers?
The seven-day player-hours ranking puts Lag Simulator 2026 - Maximum Suffering at #14,523, within the top 63% of ranked servers.
A.7At what level does Lag Simulator 2026 - Maximum Suffering operate in terms of players?
The last recorded sighting of Lag Simulator 2026 - Maximum Suffering was 27 days 3 hours ago; it is offline now.
Tags and filters
A.8What do the tags associated with Lag Simulator 2026 - Maximum Suffering signify?
Tags from Lag Simulator 2026 - Maximum Suffering, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Lag Simulator 2026 - Maximum Suffering be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Lag Simulator 2026 - Maximum Suffering fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does Lag Simulator 2026 - Maximum Suffering operate?
Its name carries no gather rate for Lag Simulator 2026 - Maximum Suffering. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11On which map does Lag Simulator 2026 - Maximum Suffering take place?
On Lag Simulator 2026 - Maximum Suffering the terrain is procedural, built by the game itself.
Connection
A.12What steps are required to join Lag Simulator 2026 - Maximum Suffering?
Enter client.connect 98.116.82.200:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166494 | Build. Build 166494 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.