Chrayntopia-dev
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 98.142.0.118:28015
Abstract
We describe the public Rust server Chrayntopia-dev, reached at 98.142.0.118:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #9,254 of all servers, the top 42%. It last wiped 8d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 42% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: a steady gap
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 75% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 6h | force wipefw |
| Thu 12 Nov, 12:34 | 13d 23h | its own schedule |
| Thu 19 Nov, 23:28 | 21d 10h | its own schedule |
| Fri 27 Nov, 10:22 | 28d 21h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 6h | force wipefw |
| Fri 4 Dec, 21:17 | 36d 8h | its own schedule |
| Sat 12 Dec, 08:11 | 43d 19h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 21 Oct, 03:518d ago | 3+1 | – | running | 0 |
| Tue 13 Oct, 05:0716d ago | 2 | halved by day 1 | 7.9 d | 0 |
| Mon 5 Oct, 18:1223d ago | 0 | – | 7.5 d | 0 |
| Tue 29 Sep, 04:4430d ago | 1 | halved by day 1 | 6.6 d | 0 |
| Mon 28 Sep, 04:5031d ago | 1 | – | 1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 98.142.0.118:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 03:51 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Custom Map |
| Size | 4250 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 152/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 79/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 16/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 23/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average | 256/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Chrayntopia-dev based?
No region is published by Chrayntopia-dev. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 98.142.0.118:28015.
A.2How reliable is Chrayntopia-dev, and is it currently online?
Right now, Chrayntopia-dev is offline, and the last time it was seen was 2 days 2 hours ago. The server was up 78% of the time over the last 7 full days, 131 of 168 hours. The first record of it by Rust Statistics dates to 25 September 2026.
A.3What version of Rust is run on Chrayntopia-dev?
Rust network protocol 2635 and build 168909 is the version that Chrayntopia-dev runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Chrayntopia-dev follow for wipes?
Wipes at Chrayntopia-dev have occurred at intervals of approximately 7 days of late. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 8 days 8 hours ago.
A.5How would you describe wipe day on Chrayntopia-dev?
Across its recent wipes, the average peak population was 2 players. A peak 23 hours after the latest wipe was accompanied by 1 players waiting in the queue. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.
Population
A.6What is the rank of Chrayntopia-dev among Rust servers?
Ranked by player hours across seven days, Chrayntopia-dev holds #9,254, in the top 42% of all ranked servers.
A.7What is the population level of Chrayntopia-dev?
The last recorded sighting of Chrayntopia-dev was 2 days 2 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 2 at its height.
Tags, lists
A.8What do the tags associated with Chrayntopia-dev signify?
gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags Chrayntopia-dev publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Chrayntopia-dev be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Chrayntopia-dev: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10What are the settings and rules that govern Chrayntopia-dev?
No gather rate appears in the name of Chrayntopia-dev. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.
A.11On which map does Chrayntopia-dev take place?
Size 4,250 and seed 50000 define the procedural, game-generated map on Chrayntopia-dev. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.
How to join
A.12How do you connect to Chrayntopia-dev?
Enter client.connect 98.142.0.118:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp0 | Max players. The slot count is 0. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.