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RUSTARDED Zombie Hell Hordes • US

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 98.247.137.177:30015

Abstract

We describe the public Rust server RUSTARDED Zombie Hell Hordes • US, reached at 98.247.137.177:30015. At the last check it held 0 of 42 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,968 of all servers, the top 27%. It last wiped 11d ago on a published biweekly schedule; the next wipe is expected Sunday 1 November, 22:29 UTC, its biweekly schedule tag.

Keywordsbiweekly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/420% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#5,968top 27%
Last wipe11d agobiweekly schedule
Next wipe32d 18hSun 1 Nov, 22:29 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5205:0014:0000:0008:0017:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020005:0014:0000:0008:0017:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Sunday 1 November, 22:29 UTC, in 2d 18h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.2 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held33%else halves by day 3
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sun 1 Nov, 22:292d 18hits own schedule
Thu 5 Nov, 19:006d 14hforce wipefw
Sun 15 Nov, 22:2916d 18hits own schedule
Sun 29 Nov, 22:2930d 18hits own schedule
Thu 3 Dec, 19:0034d 14hforce wipefw
Sun 13 Dec, 22:2944d 18hits own schedule
Sun 18 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 22:2911d ago 2 – running 0
Fri 16 Oct, 12:0313d ago 2 held half 2.4 d 0
Thu 15 Oct, 23:2014d ago 2 – 0.5 d 0
Thu 1 Oct, 18:21fw28d ago 1 halved by day 4 14.2 d 0
Thu 17 Sep, 18:2342d ago 1 halved by day 2 14 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RUSTARDED Zombie Hell Hordes • US
Figure 5: The map: Bigly World, size 6000, seed 1337.
Table 5: The server's published settings.
Address98.247.137.177:30015
Region–
Max players42
Group limit8, the default
Wipe schedulebiweekly
Last wipe18 Oct 2026, 22:29 UTC
Hostname–
First seen13 Sep 2026
MapBigly World
Size6000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded servers by player count [3], zombie server list [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average42/100
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 95 on average410/450
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 81 on average698/750
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 43 on average216/250
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 42 on average33/100
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 22 on average21/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does RUSTARDED Zombie Hell Hordes • US perform well?

The server fps averaged 133 over the last 48 hours, never dropping below 102. Buildings, deployables and all other world objects counted together reached a maximum of 77,863 entities. The peak memory usage was 4,568 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is RUSTARDED Zombie Hell Hordes • US based?

Without a region tag from RUSTARDED Zombie Hell Hordes • US, its name still points to North America. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 98.247.137.177:30015 is its address.

A.3How reliable is RUSTARDED Zombie Hell Hordes • US, and is it currently online?

At the present moment, RUSTARDED Zombie Hell Hordes • US is online. It last restarted around 7 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 154 were served, an availability of 92%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for RUSTARDED Zombie Hell Hordes • US?

The version of Rust on RUSTARDED Zombie Hell Hordes • US is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does RUSTARDED Zombie Hell Hordes • US wipe?

Because too few wipes of RUSTARDED Zombie Hell Hordes • US are recorded to confirm the schedule, the tag governs the prediction. On Sunday 1 November at 22:29 UTC the next wipe is expected. The current world has been running for 11 days 5 hours. Wipes every two weeks are published in the tags.

A.6How would you describe wipe day on RUSTARDED Zombie Hell Hordes • US?

Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 33% of recent wipes. In the other cases, the population fell below half by day 3.

Population

A.7How does RUSTARDED Zombie Hell Hordes • US compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RUSTARDED Zombie Hell Hordes • US holds #5,968, in the top 27% of all ranked servers.

A.8At what level does RUSTARDED Zombie Hell Hordes • US operate in terms of players?

At this moment 0 players are on RUSTARDED Zombie Hell Hordes • US, which has 42 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 2. The busiest hour of the last 48 is 12:00 UTC, averaging 1 players.

Tags and filters

A.9How should the tags on RUSTARDED Zombie Hell Hordes • US be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp42 (Max players): It offers 42 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): Wipes take place once a fortnight; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags RUSTARDED Zombie Hell Hordes • US publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can RUSTARDED Zombie Hell Hordes • US be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RUSTARDED Zombie Hell Hordes • US: Modded Rust servers, Rust servers named for zombies and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Which settings and rules are in force on RUSTARDED Zombie Hell Hordes • US?

The name of RUSTARDED Zombie Hell Hordes • US states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What is the map for RUSTARDED Zombie Hell Hordes • US?

The game generates RUSTARDED Zombie Hell Hordes • US's procedural map at size 6,000, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Bigly World.

How to join

A.13What is the process for joining RUSTARDED Zombie Hell Hordes • US?

Press F1 inside Rust to open the console and enter client.connect 98.247.137.177:30015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/dxQB3h2TvB.

Appendix BServer tags

What each of the server's tags means. Published as mp42,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp42Max players. It offers 42 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

RUSTARDED ZHH US • zombie hell hordes • 35+ types to fend off • ziptower network • hostile convoy, train and bomber • optimised map • 2 week wipes • high FPS • probable death guaranteed! Check out our Euro server RUSTARDED Zombie Hell Hordes EU Click EXTERNAL WEBSITE for our discord and CONNECT TO SERVER if you seek death.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Zombie server list. ruststatistics.org/top-rust-zombie-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.