Mudd's Rust Prod PVE Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2h ago · 99.106.112.153:28015
Abstract
We describe the public Rust server Mudd's Rust Prod PVE Server, reached at 99.106.112.153:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #6,833 of all servers, the top 31%. It last wiped 22d ago.
Keywordsmodded carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 99.106.112.153:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 01:43 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], live pve population [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average | 203/2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average | 83/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average | 76/200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average | 52/200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average | 38/300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average | 18/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Mudd's Rust Prod PVE Server?
No region is published by Mudd's Rust Prod PVE Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 99.106.112.153:28015.
A.2What is the reliability of Mudd's Rust Prod PVE Server, and is it online?
Right now, Mudd's Rust Prod PVE Server is offline, and the last time it was seen was 2 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 7 October 2026.
A.3What version of Rust is run on Mudd's Rust Prod PVE Server?
The version of Rust on Mudd's Rust Prod PVE Server is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Mudd's Rust Prod PVE Server wipe?
Too few wipes by Mudd's Rust Prod PVE Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 22 days 4 hours have passed since the current world was generated.
Population
A.5How does Mudd's Rust Prod PVE Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Mudd's Rust Prod PVE Server at #6,833, within the top 31% of ranked servers.
A.6At what level does Mudd's Rust Prod PVE Server operate in terms of players?
The last recorded sighting of Mudd's Rust Prod PVE Server was 2 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height. The busiest hour of the last 48 is 00:00 UTC, averaging 1 players.
Tags, lists
A.7What is the meaning of the tags on Mudd's Rust Prod PVE Server?
The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): Player fighting is off; danger comes from the world; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon, which Mudd's Rust Prod PVE Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Mudd's Rust Prod PVE Server be found among the Rust Statistics lists and filters?
Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Mudd's Rust Prod PVE Server fits. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Mudd's Rust Prod PVE Server operate?
No gather rate appears in the name of Mudd's Rust Prod PVE Server. At 8 players, the group limit equals the game's default. pve is the game mode here; no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.
A.10What is the map for Mudd's Rust Prod PVE Server?
A procedural map, generated by the game, is what Mudd's Rust Prod PVE Server runs.
Connection
A.11What steps are required to join Mudd's Rust Prod PVE Server?
Press F1 inside Rust to open the console and enter client.connect 99.106.112.153:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,^z,^y,^p,gmvanilla,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp5 | Max players. The slot count is 5. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.