RJ - Romeo and Juliet Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2h ago · 99.183.144.97:28015
Abstract
We describe the public Rust server RJ - Romeo and Juliet Development, reached at 99.183.144.97:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,995 of all servers, the top 70%. It last wiped 19h ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 3 Nov, 19:1121h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 99.183.144.97:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Nov 2026, 20:34 UTC |
| Hostname | – |
| First seen | 31 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| My Carbon Test Servergroups of 8+ · 374 on average | 0/50 |
| ShockRust | Blue | NoLimitno group limit · 156 on average | 205/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 04.11EU · groups of 8+ · weekly · 127 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11EU · groups of 16+ · weekly · 122 on average | 190/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 3.11EU · groups of 16+ · monthly · 117 on average | 429/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 1.11EU · groups of 16+ · monthly · 116 on average | 114/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of RJ - Romeo and Juliet Development?
There is no region published for RJ - Romeo and Juliet Development. Rust Statistics does not look up the machine's location; it shows where the server says it is. 99.183.144.97:28015 is its address.
A.2How reliable is RJ - Romeo and Juliet Development, and is it currently online?
RJ - Romeo and Juliet Development is currently offline, with the last sighting 2 hours ago. The server was up 100% of the time over the last 3 full days, 72 of 72 hours. Its first appearance in Rust Statistics's records is 31 October 2026.
A.3What version of Rust is run on RJ - Romeo and Juliet Development?
Rust network protocol 2635 and build 168909 is the version that RJ - Romeo and Juliet Development runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does RJ - Romeo and Juliet Development wipe?
Too few wipes by RJ - Romeo and Juliet Development have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 19 hours ago.
Player count
A.5How does RJ - Romeo and Juliet Development compare with other Rust servers in the rankings?
Ranked by player hours across seven days, RJ - Romeo and Juliet Development holds #15,995, in the top 70% of all ranked servers.
A.6At what level does RJ - Romeo and Juliet Development operate in terms of players?
The last recorded sighting of RJ - Romeo and Juliet Development was 2 hours ago; it is offline now. The seven-day average for this server is 0 players.
Tags, lists
A.7What do the tags associated with RJ - Romeo and Juliet Development signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which RJ - Romeo and Juliet Development publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can RJ - Romeo and Juliet Development be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that RJ - Romeo and Juliet Development fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and map
A.9What are the settings and rules that govern RJ - Romeo and Juliet Development?
The name of RJ - Romeo and Juliet Development states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
A.10On which map does RJ - Romeo and Juliet Development take place?
The game generates the map on RJ - Romeo and Juliet Development; that format is procedural.
How to join
A.11What steps are required to join RJ - Romeo and Juliet Development?
Enter client.connect 99.183.144.97:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.