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The Island | Build & Combat Practice

Rust Statistics

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Offline · checked 1d ago · 99.235.133.57:28015

Abstract

We describe the public Rust server The Island | Build & Combat Practice, reached at 99.235.133.57:28015 and hosted in NA. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,594 of all servers, the top 48%, and #1311 in NA. It last wiped 14d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#10,594top 48%; #1311 in NA
Last wipe14d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75103:0004:0005:0006:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020003:0004:0005:0006:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct.

4Rank

The server stands in the top 48% of all ranked servers, the top 70% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of The Island | Build & Combat Practice
Figure 4: The map: Procedural Map, size 4000, seed 481981. Open on RustMaps.
Table 3: The server's published settings.
Address99.235.133.57:28015
RegionNA
Max players20
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 20:39 UTC
Hostname–
First seen14 Oct 2026
MapProcedural Map
Size4000
Seed481981

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], combat training servers [3], build server population list [4], rust creative server list [5] and predicted wipe schedule [6].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average201/999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average24/150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average8/200
Together We Rust | Build ServerNA · groups of 8+ · 2 on average5/125
Builders Like UsNA · groups of 32+ · monthly · 2 on average0/100
[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average2/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does The Island | Build & Combat Practice run?

The server fps averaged 86 over the last 48 hours, never dropping below 61. The highest number of entities it carried was 94,240, comprising buildings, deployables and all other objects. Its highest memory usage was 1,798 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of The Island | Build & Combat Practice?

North America is where The Island | Build & Combat Practice lists itself, using the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 99.235.133.57:28015.

A.3What is the reliability of The Island | Build & Combat Practice, and is it online?

At the present moment, The Island | Build & Combat Practice is offline; it was last seen 42 hours ago. It last restarted around 2 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 38%, with 64 of 168 hours online. Its first appearance in Rust Statistics's records is 14 October 2026.

A.4What version of Rust is run on The Island | Build & Combat Practice?

The Island | Build & Combat Practice is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does The Island | Build & Combat Practice follow for wipes?

The record of The Island | Build & Combat Practice's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 14 days 5 hours ago.

Population

A.6How does The Island | Build & Combat Practice compare with other Rust servers in the rankings?

On player hours over seven days The Island | Build & Combat Practice is #10,594, within the top 48% of all ranked servers; within North America it is #1,311.

A.7How would you characterise the player activity on The Island | Build & Combat Practice?

At this moment The Island | Build & Combat Practice is offline, having last been seen 42 hours ago. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 1 players, 04:00 UTC was the busiest hour of the past 48.

Tags, lists

A.8How should the tags on The Island | Build & Combat Practice be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): It offers 20 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^c (Creative): Sandbox building: nothing is gathered, and you build freely; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^k (Build server): For practising bases and designing them; NA (North America): The server browser lists this server under North America, which The Island | Build & Combat Practice publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can The Island | Build & Combat Practice be found among the Rust Statistics lists and filters?

Rust aim training servers, Build and creative servers in Rust, Rust servers tagged creative and North American server statistics are the Rust Statistics lists that The Island | Build & Combat Practice fits. It appears under the following filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c, Combat training ^d and Build server ^k; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on The Island | Build & Combat Practice?

No gather rate appears in the name of The Island | Build & Combat Practice. At 8 players, the group limit equals the game's default. The mode is combat training, which means practice for aim and PvP, loot given out. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11On which map does The Island | Build & Combat Practice take place?

The game generates The Island | Build & Combat Practice's procedural map at size 4,000, from seed 481981. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What is the process for joining The Island | Build & Combat Practice?

Enter client.connect 99.235.133.57:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^c,^d,^k,NA,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp20Max players. It offers 20 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Gameplay
^cCreative. Sandbox building: nothing is gathered, and you build freely.
^dCombat training. Loot is handed to you for aim and PvP practice.
^kBuild server. For practising bases and designing them.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

20-player practice server. Free building. Owner supplies combat gear. Helicopter and Bradley practice.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Combat training servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Rust creative server list. ruststatistics.org/top-rust-creative-servers.
  6. [6]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.