Together We Rust | Build Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 24.136.4.198:28015
Abstract
We describe the public Rust server Together We Rust | Build Server, reached at 24.136.4.198:28015 and hosted in NA. At the last check it held 5 of 125 places, against a seven-day mean of 2 and a peak of 71. It ranks #2,138 of all servers, the top 10%, and #334 in NA. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 10% of all ranked servers, the top 18% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 7 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 20h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 20h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 19:27fw26d ago | 7 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 24.136.4.198:28015 |
|---|---|
| Region | NA |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 20:14 UTC |
| Hostname | favorites.togetherwerust.com |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 845992178 |
7Operator
This is the only server publishing a togetherwerust.com hostname.
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded Rust servers listed live [3], rust build and creative servers [4], live creative server population [5] and servers wiping soon [6].
| Server | Players |
|---|---|
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average | 146/999 |
| Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average | 12/150 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average | 11/200 |
| Builders Like UsNA · groups of 32+ · monthly · 2 on average | 6/100 |
| [NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average | 2/50 |
| RustPlay Building And Base Defense Testing ServerNA · groups of 8+ · 1 on average | 3/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Together We Rust | Build Server smooth?
Its average server fps over the last 48 hours was 152, with a minimum of 96. The highest number of entities it carried was 168,656, comprising buildings, deployables and all other objects. Memory use peaked at 4,515 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does Together We Rust | Build Server have?
The NA tag places Together We Rust | Build Server in North America, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 24.136.4.198:28015.
A.3What is the online status and reliability of Together We Rust | Build Server?
Together We Rust | Build Server is currently online. It last restarted around 41 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for Together We Rust | Build Server?
The version of Rust on Together We Rust | Build Server is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on Together We Rust | Build Server?
Once a month, Together We Rust | Build Server wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 26 days 2 hours have passed since the current world was generated.
A.6What happens on Together We Rust | Build Server when wipe day arrives?
Recent wipes saw an average peak of 7 players. The peak on the latest wipe came 34 hours after it began.
Population
A.7How does Together We Rust | Build Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives Together We Rust | Build Server #2,138, in the top 10% of ranked servers and #334 in North America.
A.8At what level does Together We Rust | Build Server operate in terms of players?
At this moment 5 players are on Together We Rust | Build Server, which has 125 slots in total. The peak over seven days is 7, against an average of 2. The busiest hour of the last 48 is 06:00 UTC, averaging 4 players.
Tags, lists
A.9By whom is Together We Rust | Build Server operated?
Among the servers we track, only Together We Rust | Build Server uses this togetherwerust.com hostname.
A.10What do the tags associated with Together We Rust | Build Server signify?
The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp125 (Max players): 125 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^r (Roleplay): This server is for roleplay; ^c (Creative): This is a sandbox: no gathering, and you build whatever you like; ^k (Build server): For practising bases and designing them; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser, which Together We Rust | Build Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.11Where can Together We Rust | Build Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Together We Rust | Build Server fits are: Modded Rust servers, Build and creative servers in Rust, Rust servers tagged creative, Rust roleplay servers, measured and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.12What are the settings and rules that govern Together We Rust | Build Server?
No gather rate appears in the name of Together We Rust | Build Server. The group cap is 8 players, which is the default in the game. The mode is build & creative, which means sandbox construction, without gathering. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.13On which map does Together We Rust | Build Server take place?
Size 4,250 and seed 845992178 define the procedural, game-generated map on Together We Rust | Build Server. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.14How do you connect to Together We Rust | Build Server?
Press F1 inside Rust to open the console and enter client.connect 24.136.4.198:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/Xph6ycHG9q.
Appendix BServer tags
What each of the server's tags means. Published as mp125,ptrak,$r?,v2635,^r,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp125 | Max players. 125 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Gameplay | |
^r | Roleplay. This server is for roleplay. |
^c | Creative. This is a sandbox: no gathering, and you build whatever you like. |
^k | Build server. For practising bases and designing them. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
- [5]Rust Statistics. Live creative server population. ruststatistics.org/top-rust-creative-servers.
- [6]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.