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RustPlay Building And Base Defense Testing Server

Rust Statistics

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Online · checked 6m ago · 69.10.61.11:28032

Abstract

We describe the public Rust server RustPlay Building And Base Defense Testing Server, reached at 69.10.61.11:28032 and hosted in NA. At the last check it held 0 of 200 places, against a seven-day mean of 1 and a peak of 71. It ranks #2,675 of all servers, the top 12%, and #437 in NA. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean1peak 7, 48 h peak 5
Rank2#2,675top 12%; #437 in NA
Last wipe27d agono schedule published
Next wipe37d 20hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246823:0008:0017:0002:0011:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040023:0008:0017:0002:0011:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 12% of all ranked servers, the top 24% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak5players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 20hforce wipefw
Thu 3 Dec, 19:0035d 20hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 20:19fw27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustPlay Building And Base Defense Testing Server
Figure 5: The map: Procedural Map, size 4500, seed 2147483633. Open on RustMaps.
Table 5: The server's published settings.
Address69.10.61.11:28032
RegionNA
Max players200
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:19 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed2147483633

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded servers by player count [3], build server population list [4], rust creative servers [5] and next Rust wipe times [6].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average188/999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average22/150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average12/200
Together We Rust | Build ServerNA · groups of 8+ · 2 on average3/125
Builders Like UsNA · groups of 32+ · monthly · 2 on average3/100
[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average3/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does RustPlay Building And Base Defense Testing Server perform well?

Over the past 48 hours, it ran at an average of 250 server fps, with a low of 245. Buildings, deployables and all other world objects counted together reached a maximum of 85,434 entities. Memory use peaked at 4,448 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is RustPlay Building And Base Defense Testing Server based?

In North America, according to its own listing, RustPlay Building And Base Defense Testing Server appears with the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 69.10.61.11:28032.

A.3How reliable is RustPlay Building And Base Defense Testing Server, and is it currently online?

RustPlay Building And Base Defense Testing Server is online at this time. The uptime it reports indicates a restart about 12 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for RustPlay Building And Base Defense Testing Server?

Rust network protocol 2635 and build 168909 is the version that RustPlay Building And Base Defense Testing Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on RustPlay Building And Base Defense Testing Server?

Once a month, RustPlay Building And Base Defense Testing Server wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 27 days 2 hours ago.

A.6How would you describe wipe day on RustPlay Building And Base Defense Testing Server?

Recent wipes saw an average peak of 5 players. The peak on the latest wipe came 23 hours after it began.

Population

A.7What is the rank of RustPlay Building And Base Defense Testing Server among Rust servers?

On player hours over seven days RustPlay Building And Base Defense Testing Server is #2,675, within the top 12% of all ranked servers; within North America it is #437.

A.8How would you characterise the player activity on RustPlay Building And Base Defense Testing Server?

At this moment 0 players are on RustPlay Building And Base Defense Testing Server, which has 200 slots in total. The peak over seven days is 7, against an average of 1. The busiest hour of the last 48 is 15:00 UTC, averaging 4 players.

Tags and filters

A.9How should the tags on RustPlay Building And Base Defense Testing Server be interpreted?

Tags from RustPlay Building And Base Defense Testing Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp200 (Max players): The slot count is 200; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^r (Roleplay): This server is for roleplay; ^c (Creative): Building is sandbox-style, with no gathering and free construction; ^k (Build server): Base design and practice; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can RustPlay Building And Base Defense Testing Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustPlay Building And Base Defense Testing Server: Modded Rust servers, Build and creative servers in Rust, Rust servers tagged creative, Rust roleplay servers, measured and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on RustPlay Building And Base Defense Testing Server?

Its name carries no gather rate for RustPlay Building And Base Defense Testing Server. The group cap is 8 players, which is the default in the game. Listed as build & creative, the game mode is sandbox construction, without gathering. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for RustPlay Building And Base Defense Testing Server?

Size 4,500 and seed 2147483633 define the procedural, game-generated map on RustPlay Building And Base Defense Testing Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to RustPlay Building And Base Defense Testing Server?

Enter client.connect 69.10.61.11:28032 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://www.RustPlayServers.com.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^r,^c,^k,NA,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp200Max players. The slot count is 200.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Gameplay
^rRoleplay. This server is for roleplay.
^cCreative. Building is sandbox-style, with no gathering and free construction.
^kBuild server. Base design and practice.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

PVE Based Map For Building And Testing Your Base Defense -Kits With Unlimited Supplies Or F1 Spawn -Server Is Controlled With Plugins To Provide The Best Experience! -AI Raid Bases Randomly Spawn For Raiding Fun -Forced Monthly Wipe At Rust Update Only -Eastern US Server -Restarts Daily 4 AM CST -All Game Styles Welcome

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Rust creative servers. ruststatistics.org/top-rust-creative-servers.
  6. [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.