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Lucky Pixel

Rust Statistics

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Online · checked 9m ago · 99.236.111.82:28015

Abstract

We describe the public Rust server Lucky Pixel, reached at 99.236.111.82:28015 and hosted in NA. At the last check it held 0 of 20 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%, and #1522 in NA. It last wiped 10d ago on a published biweekly schedule; the next wipe is expected Sunday 1 November, 02:08 UTC, its biweekly schedule tag.

Keywordsbiweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,344top 69%; #1522 in NA
Last wipe10d agobiweekly schedule
Next wipe33d 2hSun 1 Nov, 02:08 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0018:0003:0012:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Sunday 1 November, 02:08 UTC, in 3d 2h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap15.1 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sun 1 Nov, 02:083d 2hits own schedule
Thu 5 Nov, 19:007d 19hforce wipefw
Sun 15 Nov, 02:0817d 2hits own schedule
Sun 29 Nov, 02:0831d 2hits own schedule
Thu 3 Dec, 19:0035d 19hforce wipefw
Sun 18 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 02:0810d ago 0 – running 0
Thu 1 Oct, 19:31fw27d ago 0 – 16.3 d 0
Thu 17 Sep, 19:3141d ago 0 – 14 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address99.236.111.82:28015
RegionNA
Max players20
Group limit8, the default
Wipe schedulebiweekly
Last wipe18 Oct 2026, 02:08 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded Rust population table [3] and upcoming Rust wipes [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average44/100
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 100 on average47/200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 70 on average33/200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 42 on average22/200
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 40 on average42/100
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 29 on average12/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Lucky Pixel have?

The NA tag places Lucky Pixel in North America, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 99.236.111.82:28015 is its address.

A.2What is the online status and reliability of Lucky Pixel?

At the present moment, Lucky Pixel is online. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 15 September 2026 by Rust Statistics.

A.3What version of Rust is run on Lucky Pixel?

Rust network protocol 2634 and build 167781 is the version that Lucky Pixel runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on Lucky Pixel?

The prediction follows the tag, as Lucky Pixel's recorded wipes are too few to confirm its schedule. The server is due to wipe on Sunday 1 November at 02:08 UTC. The current world has been running for 10 days 21 hours. A fortnightly wipe schedule appears in its tags.

A.5What happens on Lucky Pixel when wipe day arrives?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What is the rank of Lucky Pixel among Rust servers?

The seven-day player-hours ranking gives Lucky Pixel #15,344, in the top 69% of ranked servers and #1,522 in North America.

A.7What is the population level of Lucky Pixel?

At this moment 0 players are on Lucky Pixel, which has 20 slots in total. The mean population for the last seven days is 0.

Tags, lists

A.8How should the tags on Lucky Pixel be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): It offers 20 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): North America is the region it appears under in the server browser, which Lucky Pixel publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Lucky Pixel be found among the Rust Statistics lists and filters?

Modded Rust servers and North American server statistics are the Rust Statistics lists that Lucky Pixel fits. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and map

A.10What are the settings and rules that govern Lucky Pixel?

The name of Lucky Pixel states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on Lucky Pixel?

On Lucky Pixel the terrain is procedural, built by the game itself.

Connection

A.12How do you connect to Lucky Pixel?

Enter client.connect 99.236.111.82:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,^b,NA,gmrust,cs167781,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp20Max players. It offers 20 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. It wipes on a two-week cycle.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.