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OSGames Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 44d ago · 99.60.25.121:28015

Abstract

We describe the public Rust server OSGames Test Server, reached at 99.60.25.121:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,172 of all servers. It last wiped 44d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/240% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,172no region published
Last wipe44d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address99.60.25.121:28015
Region–
Max players24
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 17:46 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average175/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average186/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average132/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average55/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is OSGames Test Server based?

No region is published by OSGames Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 99.60.25.121:28015.

A.2How reliable is OSGames Test Server, and is it currently online?

OSGames Test Server is currently offline, with the last sighting 44 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on OSGames Test Server?

Rust network protocol 2633 and build 163794 is the version that OSGames Test Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does OSGames Test Server wipe?

Too few wipes by OSGames Test Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 44 days 17 hours ago.

Population

A.5How does OSGames Test Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts OSGames Test Server at #15,172, within the top – of ranked servers.

A.6How would you characterise the player activity on OSGames Test Server?

At this moment OSGames Test Server is offline, having last been seen 44 days 17 hours ago.

Tags and filters

A.7How should the tags on OSGames Test Server be interpreted?

gmvanilla (Game mode): Survival on vanilla rules; mp24 (Max players): It offers 24 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags OSGames Test Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can OSGames Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include OSGames Test Server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern OSGames Test Server?

Its name carries no gather rate for OSGames Test Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.10On which map does OSGames Test Server take place?

A procedural map, generated by the game, is what OSGames Test Server runs.

How to join

A.11What steps are required to join OSGames Test Server?

Enter client.connect 99.60.25.121:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp24,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp24Max players. It offers 24 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. The game build is 163794.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.