[TW][PVE]Zombie Attack
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 1.34.223.144:28099
Abstract
We describe the public Rust server [TW][PVE]Zombie Attack, reached at 1.34.223.144:28099. At the last check it held 1 of 100 places, against a seven-day mean of 1 and a peak of 101. It ranks #2,727 of all servers, the top 12%. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 12% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 11 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 10h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 10h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 13:1826d ago | 11 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 1.34.223.144:28099 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 14:01 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4096 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], pve wipes and settings [3], servers with undead in the name [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average | 37/100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average | 17/88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average | 13/100 |
| [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average | 13/100 |
| 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average | 13/200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average | 11/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of [TW][PVE]Zombie Attack smooth?
Over the past 48 hours, it ran at an average of 71 server fps, with a low of 53. The highest number of entities it carried was 130,349, comprising buildings, deployables and all other objects. Its highest memory usage was 4,177 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of [TW][PVE]Zombie Attack?
Its name points to Asia, though [TW][PVE]Zombie Attack publishes no region tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 1.34.223.144:28099.
A.3What is the online status and reliability of [TW][PVE]Zombie Attack?
At the present moment, [TW][PVE]Zombie Attack is online. Based on the uptime it reports, the last restart occurred about 6 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for [TW][PVE]Zombie Attack?
[TW][PVE]Zombie Attack is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on [TW][PVE]Zombie Attack?
Once a month, [TW][PVE]Zombie Attack wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 26 days 18 hours ago. A monthly wipe schedule is stated in the server's tags.
A.6What happens on [TW][PVE]Zombie Attack when wipe day arrives?
Recent wipes saw an average peak of 11 players. The crowd reached its maximum 3 hours after the latest wipe.
Population
A.7What position does [TW][PVE]Zombie Attack occupy in the ranking of Rust servers?
Ranked by player hours across seven days, [TW][PVE]Zombie Attack holds #2,727, in the top 12% of all ranked servers.
A.8What is the population level of [TW][PVE]Zombie Attack?
On [TW][PVE]Zombie Attack, 1 of the 100 slots are occupied at present. Over the last week the count averages 1 players and reaches 10 at its height. The busiest hour of the last 48 is 13:00 UTC, averaging 3 players.
Tags and filters
A.9What do the tags associated with [TW][PVE]Zombie Attack signify?
Tags from [TW][PVE]Zombie Attack, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can [TW][PVE]Zombie Attack be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [TW][PVE]Zombie Attack: Modded Rust servers, Rust PvE servers: live list and Rust servers named for zombies. It appears under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11Under what rules and settings does [TW][PVE]Zombie Attack operate?
No gather rate appears in the name of [TW][PVE]Zombie Attack. The group cap is 8 players, which is the default in the game. The mode is pve, which means players cannot fight each other. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is not in use; Valve's anti-cheat is off.
A.12What is the map for [TW][PVE]Zombie Attack?
Generated by the game from seed 1337, the procedural map on [TW][PVE]Zombie Attack measures 4,096. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What is the process for joining [TW][PVE]Zombie Attack?
Press F1 inside Rust to open the console and enter client.connect 1.34.223.144:28099. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Servers with undead in the name. ruststatistics.org/top-rust-zombie-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.