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Nnertz Test Zone

Rust Statistics

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Online · checked 9m ago · 103.1.213.251:28105

Abstract

We describe the public Rust server Nnertz Test Zone, reached at 103.1.213.251:28105. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,285 of all servers, the top 33%. It makes a new world every few hours (5 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#7,285top 33%
Wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5217:0023:0006:0012:0009:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304017:0023:0006:0012:0009:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct.

4Rank

The server stands in the top 33% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Thu 29 Oct, 04:1012h ago – – – 0
Wed 28 Oct, 01:001d ago – – – 0
Mon 26 Oct, 06:153d ago – – – 0
Mon 26 Oct, 00:263d ago – – – 0
Sun 25 Oct, 23:563d ago – – – 0
Thu 22 Oct, 07:197d ago – – – 1
Thu 22 Oct, 07:127d ago 1 halved by day 1 3.7 d 0

6Map and settings

Map of Nnertz Test Zone
Figure 4: The map: Custom Map, size 4000, seed 1337.
Table 3: The server's published settings.
Address103.1.213.251:28105
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen22 Oct 2026
MapCustom Map
Size4000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 111 on average168/300
RaidLabgroups of 8+ · 32 on average0/50
EU Hub 01EU · groups of 1000+ · 23 on average14/3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average4/300
Warriorsgroups of 8+ · 2 on average2/100
A Shockbyte Rust Servergroups of 8+ · 2 on average0/40

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Nnertz Test Zone perform well?

Over the past 48 hours, it ran at an average of 30 server fps, with a low of 30. Its entity count reached a maximum of 101,340, including buildings, deployables and all other world objects. Memory use peaked at 2,836 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Nnertz Test Zone based?

No region is published by Nnertz Test Zone. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 103.1.213.251:28105 is its address.

A.3What is the online status and reliability of Nnertz Test Zone?

Nnertz Test Zone is currently online. It last restarted around 8 hours ago, according to its reported uptime. Its uptime over the last full days (6 days) was 92%, with 133 of 144 hours online. The first record of it by Rust Statistics dates to 22 October 2026.

A.4What is the Rust version for Nnertz Test Zone?

Nnertz Test Zone is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does Nnertz Test Zone follow for wipes?

A new world is created every few hours by Nnertz Test Zone. Since none of these resets qualifies as a wipe, no wipe schedule exists.

Player count

A.6What position does Nnertz Test Zone occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Nnertz Test Zone holds #7,285, in the top 33% of all ranked servers.

A.7At what level does Nnertz Test Zone operate in terms of players?

The current population of Nnertz Test Zone is 0, drawn from 20 slots. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 1 players.

Tags and filters

A.8How should the tags on Nnertz Test Zone be interpreted?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Nnertz Test Zone publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Nnertz Test Zone be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Nnertz Test Zone fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules, settings, map

A.10What are the settings and rules that govern Nnertz Test Zone?

No gather rate appears in the name of Nnertz Test Zone. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on Nnertz Test Zone?

The game generates Nnertz Test Zone's procedural map at size 4,000, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

How to join

A.12What is the process for joining Nnertz Test Zone?

Enter client.connect 103.1.213.251:28105 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://uce325268e2bb59378260d0193fb.dl.dropboxusercontent.com/cd/0/get/DK6UYdUX8Psft391-WINT6MwFlP8_8nLapPOm7eiAOC_u9vOvsFTTMWaVnOsP6wAJUQchb7lHNWXuABXNrIn_wgP5yNc_ZGs6JR9RDvnQzdzEjKzuzvQpnuStUzb__MOtrLb6cCunW3SE6vFg88y6aPq/file?dl=1.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp20Max players. 20 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.