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Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base

Rust Statistics

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Online · checked 9m ago · 103.193.80.111:28080

Abstract

We describe the public Rust server Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, reached at 103.193.80.111:28080 and hosted in OC. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,986 of all servers, the top 54%, and #166 in OC. It last wiped 22d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#11,986top 54%; #166 in OC
Last wipe22d agomonthly schedule
Next wipe37d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0022:0007:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020013:0022:0007:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 54% of all ranked servers, the top 78% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.9 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 6hforce wipefw
Thu 3 Dec, 19:0035d 6hforce wipefw
Wed 7 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 05:3122d ago 2 – running 0
Fri 2 Oct, 08:0327d ago 2 held half 4.9 d 0
Thu 1 Oct, 06:0128d ago 1 – 1.1 d 0
Mon 14 Sep, 22:0644d ago 0 – 16.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base
Figure 5: The map: Custom Map, size 6000, seed 481981.
Table 5: The server's published settings.
Address103.193.80.111:28080
RegionOC
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe7 Oct 2026, 08:14 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size6000
Seed481981

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live Rust servers in Oceania [2], modded server list with rates [3], pve server list [4] and next Rust wipe times [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average8/200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average5/200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average9/100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average1/50
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average5/50
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average1/30

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base perform well?

Over the past 48 hours, it ran at an average of 91 server fps, with a low of 72. Buildings, deployables and all other world objects counted together reached a maximum of 254,326 entities. Memory use peaked at 4,845 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

In Oceania, according to its own listing, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base appears with the OC tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 103.193.80.111:28080 is its address.

A.3What is the reliability of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, and is it online?

At the present moment, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is online. The uptime it reports indicates a restart about 8 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The version of Rust on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is network protocol 2634 and build 167231, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The only wipe for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 22 days 4 hours ago. According to its tags, wipes happen once a month.

A.6What happens on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base when wipe day arrives?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 47 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.7What is the rank of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base among Rust servers?

On player hours over seven days Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is #11,986, within the top 54% of all ranked servers; within Oceania it is #166.

A.8What is the population level of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

On Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, 0 of the 50 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.9What is the meaning of the tags on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): The threat is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; OC (Oceania): Oceania is the region it appears under in the server browser, which Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: Rust servers in Oceania, Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11What are the settings and rules that govern Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The name of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means no player-versus-player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base take place?

Generated by the game from seed 481981, the procedural map on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base measures 6,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.

How to join

A.13What is the process for joining Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Enter client.connect 103.193.80.111:28080 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/kuruA7cmqg.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167231,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167231Build. This server runs game build 167231.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
OCOceania. Oceania is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live Rust servers in Oceania. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.