[AU/NZ] Apocalyptia Network Lobby
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 103.212.227.61:28044
Abstract
We describe the public Rust server [AU/NZ] Apocalyptia Network Lobby, reached at 103.212.227.61:28044 and hosted in OC. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 31. It ranks #6,235 of all servers, the top 28%, and #139 in OC. It last wiped 83d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 28% of all ranked servers, the top 65% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 103.212.227.61:28044 |
|---|---|
| Region | OC |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 6 Aug 2026, 18:26 UTC |
| Hostname | -1 |
| First seen | 13 Sep 2026 |
| Map | Apocalyptia Network Lobby |
| Size | 1000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live Rust servers in Oceania [2], modded server list with rates [3], live pve population [4], rust roleplay servers [5] and upcoming Rust wipes [6].
| Server | Players |
|---|---|
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average | 18/200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average | 7/200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average | 11/100 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average | 2/50 |
| [AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average | 7/50 |
| [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average | 3/30 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does [AU/NZ] Apocalyptia Network Lobby run?
Over the past 48 hours, it ran at an average of 30 server fps, with a low of 29. The highest number of entities it carried was 3,380, comprising buildings, deployables and all other objects. Memory use peaked at 967 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of [AU/NZ] Apocalyptia Network Lobby?
In Oceania, according to its own listing, [AU/NZ] Apocalyptia Network Lobby appears with the OC tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 103.212.227.61:28044.
A.3What is the reliability of [AU/NZ] Apocalyptia Network Lobby, and is it online?
[AU/NZ] Apocalyptia Network Lobby is currently online. It last restarted around 47 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on [AU/NZ] Apocalyptia Network Lobby?
[AU/NZ] Apocalyptia Network Lobby is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does [AU/NZ] Apocalyptia Network Lobby wipe?
An estimate derived from the force wipe gives the next wipe for [AU/NZ] Apocalyptia Network Lobby. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 83 days 13 hours. According to its tags, wipes happen once a month.
Player count
A.6What position does [AU/NZ] Apocalyptia Network Lobby occupy in the ranking of Rust servers?
On player hours over seven days [AU/NZ] Apocalyptia Network Lobby is #6,235, within the top 28% of all ranked servers; within Oceania it is #139.
A.7What is the population level of [AU/NZ] Apocalyptia Network Lobby?
The current population of [AU/NZ] Apocalyptia Network Lobby is 0, drawn from 100 slots. Over the last week the count averages 0 players and reaches 3 at its height. Of the last 48 hours, the peak hour falls at 02:00 UTC, with an average of 1 players.
Tags, lists
A.8What is the meaning of the tags on [AU/NZ] Apocalyptia Network Lobby?
Tags from [AU/NZ] Apocalyptia Network Lobby, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^r (Roleplay): Roleplay is the server's purpose; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; OC (Oceania): In the server browser it is filed under Oceania. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can [AU/NZ] Apocalyptia Network Lobby be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [AU/NZ] Apocalyptia Network Lobby fits are: Rust servers in Oceania, Modded Rust servers, Rust PvE servers: live list and Rust roleplay servers, measured. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.10Under what rules and settings does [AU/NZ] Apocalyptia Network Lobby operate?
The name of [AU/NZ] Apocalyptia Network Lobby states no gather rate. At 8 players, the group limit equals the game's default. roleplay is the game mode here; towns, jobs and rules for roleplay. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.11On which map does [AU/NZ] Apocalyptia Network Lobby take place?
The game generates [AU/NZ] Apocalyptia Network Lobby's procedural map at size 1,000, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Apocalyptia Network Lobby.
How to join
A.12What steps are required to join [AU/NZ] Apocalyptia Network Lobby?
Enter client.connect 103.212.227.61:28044 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/societyrust.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,^r,OC,^p,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^r | Roleplay. Roleplay is the server's purpose. |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
OC | Oceania. In the server browser it is filed under Oceania. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live Rust servers in Oceania. ruststatistics.org/top-au-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Rust roleplay servers. ruststatistics.org/top-rust-roleplay-servers.
- [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.