Friend Not Foe / PvE Community / Australasia
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 103.62.51.209:49105
Abstract
We describe the public Rust server Friend Not Foe / PvE Community / Australasia, reached at 103.62.51.209:49105 and hosted in OC. At the last check it held 0 of 50 places, against a seven-day mean of 1 and a peak of 41. It ranks #4,025 of all servers, the top 18%, and #102 in OC. It last wiped 1h ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsquad biweekly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 18% of all ranked servers, the top 48% in OC, and #258 of the quad servers (top 31%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: a steady gap
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 14 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 9 | players, last three wipes |
| Crowd held | 0% | else halves by day 4 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 2h | force wipefw |
| Thu 12 Nov, 14:27 | 13d 21h | its own schedule |
| Thu 26 Nov, 13:49 | 27d 21h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 2h | force wipefw |
| Thu 10 Dec, 13:11 | 41d 20h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 15:051h ago | – | – | running | 0 |
| Thu 15 Oct, 17:1313d ago | 7 | – | – | 1 |
| Thu 1 Oct, 17:51fw27d ago | 10 | halved by day 6 | 14 d | 0 |
| Thu 17 Sep, 17:0441d ago | 9 | halved by day 4 | 14 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 103.62.51.209:49105 |
|---|---|
| Region | OC |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | biweekly |
| Last wipe | 29 Oct 2026, 15:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3800 |
| Seed | 1255517319 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Oceania server population data [2], modded Rust population table [3], pve server list [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average | 1/50 |
| [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average | 18/2000 |
| Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average | 1/50 |
| [RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 3 on average | 2/51 |
| [AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average | 0/150 |
| Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average | 1/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Friend Not Foe / PvE Community / Australasia smooth?
Its average server fps over the last 48 hours was 59, with a minimum of 54. The highest number of entities it carried was 94,005, comprising buildings, deployables and all other objects. Its highest memory usage was 2,492 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does Friend Not Foe / PvE Community / Australasia have?
The OC tag places Friend Not Foe / PvE Community / Australasia in Oceania, as it lists itself. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 103.62.51.209:49105 is its address.
A.3What is the online status and reliability of Friend Not Foe / PvE Community / Australasia?
Friend Not Foe / PvE Community / Australasia is online at this time. Based on the uptime it reports, the last restart occurred about 19 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on Friend Not Foe / PvE Community / Australasia?
Rust network protocol 2635 and build 168909 is the version that Friend Not Foe / PvE Community / Australasia runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on Friend Not Foe / PvE Community / Australasia?
The interval between recent wipes at Friend Not Foe / PvE Community / Australasia has been about 14 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 1 hours. The server's tags give a wipe schedule of every two weeks.
A.6How would you describe wipe day on Friend Not Foe / PvE Community / Australasia?
Across its recent wipes, the average peak population was 9 players. The crowd reached its maximum 38 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 4.
Population
A.7What is the rank of Friend Not Foe / PvE Community / Australasia among Rust servers?
The seven-day player-hours ranking gives Friend Not Foe / PvE Community / Australasia #4,025, in the top 18% of ranked servers and #102 in Oceania. The quad group places it at #258.
A.8At what level does Friend Not Foe / PvE Community / Australasia operate in terms of players?
On Friend Not Foe / PvE Community / Australasia, 0 of the 50 slots are occupied at present. The peak over seven days is 4, against an average of 1. Averaging 2 players, 11:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with Friend Not Foe / PvE Community / Australasia signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptsw (Networking): It runs the 'sw' network layer; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; OC (Oceania): The server browser lists this server under Oceania, which Friend Not Foe / PvE Community / Australasia publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Friend Not Foe / PvE Community / Australasia be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Friend Not Foe / PvE Community / Australasia fits are: Rust servers in Oceania, Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Rules, settings, map
A.11Which settings and rules are in force on Friend Not Foe / PvE Community / Australasia?
Its name carries no gather rate for Friend Not Foe / PvE Community / Australasia. A maximum of 4 players per group applies, as quad. Listed as pve, the game mode is players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on Friend Not Foe / PvE Community / Australasia?
Generated by the game from seed 1255517319, the procedural map on Friend Not Foe / PvE Community / Australasia measures 3,800. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13How do you connect to Friend Not Foe / PvE Community / Australasia?
Enter client.connect 103.62.51.209:49105 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://friendnotfoe.co.uk/.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptsw,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts4,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts4 | Group limit. A team holds no more than 4. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptsw | Networking. It runs the 'sw' network layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. Wipes take place once a fortnight. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
OC | Oceania. The server browser lists this server under Oceania. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Oceania server population data. ruststatistics.org/top-au-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.