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TMD Test [Whitelist Only]

Rust Statistics

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Online · checked 10m ago · 104.129.132.129:28025

Abstract

We describe the public Rust server TMD Test [Whitelist Only], reached at 104.129.132.129:28025. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 21. It ranks #8,483 of all servers, the top 38%. It last wiped 7d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsquad biweekly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#8,483top 38%
Last wipe7d agobiweekly schedule
Next wipe37d 3hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304016:0001:0010:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 38% of all ranked servers, and #451 of the quad servers (top 54%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.1 daysbetween real wipes
On rhythm20%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 3hforce wipefw
Thu 19 Nov, 03:0520d 11hits own schedule
Thu 3 Dec, 19:0035d 3hforce wipefw
Thu 22 OctSun 18 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 03:057d ago 2 – running 1
Sun 18 Oct, 19:1810d ago 1 halved by day 1 3.3 d 0
Thu 8 Oct, 00:4821d ago 1 halved by day 1 10.8 d 0
Thu 1 Oct, 22:03fw27d ago 2 halved by day 1 6.1 d 0
Tue 29 Sep, 19:5429d ago 0 – 2.1 d 0
Thu 17 Sep, 18:1541d ago 1 halved by day 1 12.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TMD Test [Whitelist Only]
Figure 5: The map: Custom Map, size 4096, seed 1337.
Table 5: The server's published settings.
Address104.129.132.129:28025
Region–
Max players10
Group limitquad
Wipe schedulebiweekly
Last wipe22 Oct 2026, 03:05 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4096
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], live pve population [3], rust roleplay servers [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average1/50
[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 3 on average2/51
Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average1/50
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average17/140
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average1/50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average0/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of TMD Test [Whitelist Only] smooth?

The server fps averaged 30 over the last 48 hours, never dropping below 29. Its entity count reached a maximum of 121,633, including buildings, deployables and all other world objects. The peak memory usage was 5,475 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is TMD Test [Whitelist Only] based?

A region is not published by TMD Test [Whitelist Only]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 104.129.132.129:28025.

A.3What is the online status and reliability of TMD Test [Whitelist Only]?

TMD Test [Whitelist Only] is online at this time. It last restarted around 6 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on TMD Test [Whitelist Only]?

The version of Rust on TMD Test [Whitelist Only] is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on TMD Test [Whitelist Only]?

Because too few wipes of TMD Test [Whitelist Only] are recorded to confirm the schedule, the tag governs the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 7 days 12 hours. A fortnightly wipe schedule appears in its tags.

A.6How would you describe wipe day on TMD Test [Whitelist Only]?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 16 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 1.

Player count

A.7What is the rank of TMD Test [Whitelist Only] among Rust servers?

Ranked by player hours across seven days, TMD Test [Whitelist Only] holds #8,483, in the top 38% of all ranked servers. Within the quad group, its position is #451.

A.8What is the population level of TMD Test [Whitelist Only]?

At this moment 0 players are on TMD Test [Whitelist Only], which has 10 slots in total. The peak over seven days is 2, against an average of 0. Averaging 0 players, 18:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What is the meaning of the tags on TMD Test [Whitelist Only]?

Tags from TMD Test [Whitelist Only], read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): Roleplay is the server's purpose; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; modded (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can TMD Test [Whitelist Only] be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TMD Test [Whitelist Only] fits are: Modded Rust servers, Rust PvE servers: live list and Rust roleplay servers, measured. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and map

A.11Which settings and rules are in force on TMD Test [Whitelist Only]?

Its name carries no gather rate for TMD Test [Whitelist Only]. A maximum of 4 players per group applies, as quad. Listed as roleplay, the game mode is towns, jobs and rules for roleplay. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12What is the map for TMD Test [Whitelist Only]?

Generated by the game from seed 1337, the procedural map on TMD Test [Whitelist Only] measures 4,096. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

Connection

A.13What is the process for joining TMD Test [Whitelist Only]?

Press F1 inside Rust to open the console and enter client.connect 104.129.132.129:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://store.themonsterden.net/.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts4,^o^z,modded.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. It offers 10 slots.
ts4Group limit. 4 is the maximum team size.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Gameplay
^rRoleplay. Roleplay is the server's purpose.
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
moddedModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Rust roleplay servers. ruststatistics.org/top-rust-roleplay-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.