A Survivor's Holiday
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 104.129.132.39:28015
Abstract
We describe the public Rust server A Survivor's Holiday, reached at 104.129.132.39:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,347 of all servers, the top 29%. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 29% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 28 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
| Crowd held | 50% | else halves by day 10 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 7h | force wipefw |
| Thu 12 Nov, 23:40 | 14d 12h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 7h | force wipefw |
| Thu 10 Dec, 23:40 | 42d 12h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 23:4013d ago | 3 | – | running | 1 |
| Thu 1 Oct, 18:07fw27d ago | 4 | halved by day 10 | 14.2 d | 0 |
| Fri 18 Sep, 00:3541d ago | 2 | held half | 13.7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.129.132.39:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 23:40 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1442434928 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average | 15/100 |
| [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average | 11/100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average | 9/200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average | 11/200 |
| Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average | 5/50 |
| Fudge Begynderserver(Casual Beta:Ticket on discord for access)groups of 8+ · biweekly · 4 on average | 1/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does A Survivor's Holiday perform well?
Its average server fps over the last 48 hours was 60, with a minimum of 57. Its entity count reached a maximum of 131,941, including buildings, deployables and all other world objects. The peak memory usage was 4,618 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does A Survivor's Holiday have?
A region is not published by A Survivor's Holiday. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 104.129.132.39:28015.
A.3How reliable is A Survivor's Holiday, and is it currently online?
A Survivor's Holiday is online at this time. The uptime it reports indicates a restart about 15 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on A Survivor's Holiday?
Rust network protocol 2635 and build 168909 is the version that A Survivor's Holiday runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does A Survivor's Holiday wipe?
A Survivor's Holiday follows a wipe rhythm of every 4 weeks on Thursday at 23:40 UTC. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 13 days 11 hours ago. The server's tags give a wipe schedule of every two weeks.
A.6What happens on A Survivor's Holiday when wipe day arrives?
Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 38 hours after it began. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 10.
Player count
A.7How does A Survivor's Holiday compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts A Survivor's Holiday at #6,347, within the top 29% of ranked servers.
A.8How would you characterise the player activity on A Survivor's Holiday?
On A Survivor's Holiday, 0 of the 50 slots are occupied at present. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 12:00 UTC, with an average of 1 players.
Tags, lists
A.9What do the tags associated with A Survivor's Holiday signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^b (Biweekly): Wipes take place once a fortnight; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which A Survivor's Holiday publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can A Survivor's Holiday be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Survivor's Holiday fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and map
A.11Under what rules and settings does A Survivor's Holiday operate?
The name of A Survivor's Holiday states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.12What is the map for A Survivor's Holiday?
Size 4,500 and seed 1442434928 define the procedural, game-generated map on A Survivor's Holiday. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join A Survivor's Holiday?
Press F1 inside Rust to open the console and enter client.connect 104.129.132.39:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. Wipes take place once a fortnight. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.