RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 104.143.3.5:28059
Abstract
We describe the public Rust server RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], reached at 104.143.3.5:28059. At the last check it held 2 of 101 places, against a seven-day mean of 1 and a peak of 81. It ranks #2,884 of all servers, the top 13%. It last wiped 4d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 14:42 UTC, every Friday at 14:42 UTC.
Keywords500x gather weekly wipes modded carbon pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 13% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Friday 30 October, 14:42 UTC, in 2d 10h. Every Friday at 14:42 UTC (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 7 | players, last three wipes |
| Crowd held | 60% | else halves by day 3.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 14:42 | 2d 10h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 15h | force wipefw |
| Fri 6 Nov, 14:42 | 9d 10h | its own schedule |
| Fri 13 Nov, 14:42 | 16d 10h | its own schedule |
| Fri 20 Nov, 14:42 | 23d 10h | its own schedule |
| Fri 27 Nov, 14:42 | 30d 10h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 15h | force wipefw |
| Fri 4 Dec, 14:42 | 37d 10h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 14:424d ago | 8 | – | running | 3 |
| Fri 16 Oct, 13:5211d ago | 6 | halved by day 5 | 7 d | 2 |
| Fri 9 Oct, 13:5218d ago | 7 | held half | 7 d | 0 |
| Thu 1 Oct, 18:13fw26d ago | 6 | held half | 7.8 d | 1 |
| Fri 25 Sep, 15:1332d ago | 8 | halved by day 2 | 6.1 d | 2 |
| Fri 18 Sep, 14:0539d ago | 5 | held half | 7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.143.3.5:28059 |
|---|---|
| Region | – |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 14:42 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 33640666 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers above 10x [2], modded Rust servers listed live [3], pve wipes and settings [4], rust rp servers [5] and predicted wipe schedule [6].
| Server | Players |
|---|---|
| |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average | 2/200 |
| [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average | 5/50 |
| RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average | 3/101 |
| RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average | 2/101 |
| CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average | 3/100 |
| RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average | 1/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] smooth?
Over the past 48 hours, it ran at an average of 30 server fps, with a low of 26. The highest number of entities it carried was 136,529, comprising buildings, deployables and all other objects. Memory use peaked at 4,660 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
A region is not published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 104.143.3.5:28059 is its address.
A.3What is the reliability of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], and is it online?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is currently online. Based on the uptime it reports, the last restart occurred about 3 hours ago. The server was up 91% of the time over the last 7 full days, 153 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Rust network protocol 2635 and build 168909 is the version that RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:42 UTC. On Friday 30 October at 14:42 UTC the next wipe is expected. 4 days 12 hours have passed since the current world was generated. According to its tags, the server wipes on a weekly schedule.
A.6What characterises wipe day on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
The average busiest point of recent wipes was 7 players. The crowd reached its maximum 2 hours after the latest wipe. Half the peak was sustained until the next wipe in 60% of recent wipes. In the other cases, the population fell below half by day 3.5.
Population
A.7How does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the rankings?
Ranked by player hours across seven days, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] holds #2,884, in the top 13% of all ranked servers.
A.8At what level does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] operate in terms of players?
On RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], 2 of the 101 slots are occupied at present. The peak over seven days is 8, against an average of 1. Of the last 48 hours, the peak hour falls at 01:00 UTC, with an average of 7 players.
Tags, lists
A.9What is the meaning of the tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp101 (Max players): It offers 101 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^w (Weekly): The server wipes weekly; ^r (Roleplay): The server is run for roleplay; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon, which RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] be found among the Rust Statistics lists and filters?
The Rust Statistics lists that RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers: live list, Rust roleplay servers, measured and Rust servers named for zombies. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Settings and map
A.11Under what rules and settings does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] operate?
At 500x gather, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] states its rate in the server name itself. No cap is given beyond the game's default of 8 players per group. roleplay is the game mode here; towns, jobs and rules for roleplay. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.
A.12What is the map for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Generated by the game from seed 33640666, the procedural map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13How do you connect to RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 104.143.3.5:28059 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://www.rust-gaming-nation.com/.
Appendix BServer tags
What each of the server's tags means. Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp101 | Max players. It offers 101 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Gameplay | |
^r | Roleplay. The server is run for roleplay. |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers above 10x. ruststatistics.org/top-10x-plus-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Rust rp servers. ruststatistics.org/top-rust-roleplay-servers.
- [6]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.