RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 216.39.240.13:28048
Abstract
We describe the public Rust server RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], reached at 216.39.240.13:28048. At the last check it held 6 of 101 places, against a seven-day mean of 4 and a peak of 151. It ranks #1,515 of all servers, the top 7%. It last wiped 6d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 14:34 UTC, every Friday at 14:34 UTC.
Keywords100000x gather weekly wipes modded carbon pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 7% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Friday 30 October, 14:34 UTC, in 18h. Every Friday at 14:34 UTC (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 14 | players, last three wipes |
| Crowd held | 80% | else halves by day 5 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 14:34 | 18h | its own schedule |
| Thu 5 Nov, 19:00 | 6d 22h | force wipefw |
| Fri 6 Nov, 14:34 | 7d 18h | its own schedule |
| Fri 13 Nov, 14:34 | 14d 18h | its own schedule |
| Fri 20 Nov, 14:34 | 21d 18h | its own schedule |
| Fri 27 Nov, 14:34 | 28d 18h | its own schedule |
| Thu 3 Dec, 19:00 | 34d 22h | force wipefw |
| Fri 4 Dec, 14:34 | 35d 18h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 14:346d ago | 15 | – | running | 1 |
| Fri 16 Oct, 13:4813d ago | 13 | halved by day 5 | 7 d | 8 |
| Fri 9 Oct, 13:5020d ago | 14 | held half | 7 d | 3 |
| Thu 1 Oct, 18:08fw28d ago | 13 | held half | 7.8 d | 6 |
| Fri 25 Sep, 15:1134d ago | 11 | held half | 6.1 d | 9 |
| Fri 18 Sep, 14:0241d ago | 12 | held half | 7 d | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 216.39.240.13:28048 |
|---|---|
| Region | – |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 14:34 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4096 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are servers with rate over 10 [2], modded Rust servers listed live [3], pve wipes and settings [4], tagged roleplay servers [5] and upcoming Rust wipes [6].
| Server | Players |
|---|---|
| RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average | 4/101 |
| RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average | 8/100 |
| |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average | 7/200 |
| [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average | 0/50 |
| CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average | 6/100 |
| RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 2 on average | 1/101 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?
The server fps averaged 56 over the last 48 hours, never dropping below 48. Buildings, deployables and all other world objects counted together reached a maximum of 132,082 entities. Its highest memory usage was 4,457 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] based?
No region is published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 216.39.240.13:28048.
A.3What is the online status and reliability of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is online at this time. Based on the uptime it reports, the last restart occurred about 8 hours ago. The server was up 92% of the time over the last 7 full days, 155 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Rust network protocol 2635 and build 168909 is the version that RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] follows a wipe rhythm of every Friday at 14:34 UTC. On Friday 30 October at 14:34 UTC the next wipe is expected. The current world has been running for 6 days 5 hours. According to its tags, the server wipes on a weekly schedule.
A.6How would you describe wipe day on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Recent wipes saw an average peak of 14 players. The crowd reached its maximum 26 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 80% of recent wipes. If not, the population dropped below half by day 5.
Population
A.7How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the rankings?
Ranked by player hours across seven days, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] holds #1,515, in the top 7% of all ranked servers.
A.8How would you characterise the player activity on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
At this moment 6 players are on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], which has 101 slots in total. Over the last week the count averages 4 players and reaches 15 at its height. Of the last 48 hours, the peak hour falls at 19:00 UTC, with an average of 7 players.
Tags and filters
A.9What is the meaning of the tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp101 (Max players): 101 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe cycle applies; ^r (Roleplay): The server is run for roleplay; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers: live list, Rust roleplay servers, measured and Rust servers named for zombies. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Rules, settings, map
A.11What are the settings and rules that govern RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The rate for gathering on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is 100000x, according to its name. At 8 players, the group limit equals the game's default. roleplay is the game mode here; roleplay rules, towns and jobs. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.
A.12What is the map for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The game generates RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]'s procedural map at size 4,096, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13How do you connect to RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 inside Rust to open the console and enter client.connect 216.39.240.13:28048. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://www.rust-gaming-nation.com/.
Appendix BServer tags
What each of the server's tags means. Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp101 | Max players. 101 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Gameplay | |
^r | Roleplay. The server is run for roleplay. |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Servers with rate over 10. ruststatistics.org/top-10x-plus-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Tagged roleplay servers. ruststatistics.org/top-rust-roleplay-servers.
- [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.