RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 195.60.166.227:29015
Abstract
We describe the public Rust server RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], reached at 195.60.166.227:29015. At the last check it held 2 of 101 places, against a seven-day mean of 2 and a peak of 111. It ranks #2,087 of all servers, the top 9%. It last wiped 5d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 14:38 UTC, every Friday at 14:38 UTC.
Keywords100x gather weekly wipes modded carbon pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 9% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Friday 30 October, 14:38 UTC, in 1d 8h. Every Friday at 14:38 UTC (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 24 | players, last three wipes |
| Crowd held | 40% | else halves by day 5 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 14:38 | 1d 8h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 12h | force wipefw |
| Fri 6 Nov, 14:38 | 8d 8h | its own schedule |
| Fri 13 Nov, 14:38 | 15d 8h | its own schedule |
| Fri 20 Nov, 14:38 | 22d 8h | its own schedule |
| Fri 27 Nov, 14:38 | 29d 8h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 12h | force wipefw |
| Fri 4 Dec, 14:38 | 36d 8h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 14:385d ago | 11 | – | running | 3 |
| Fri 16 Oct, 13:4612d ago | 10 | halved by day 5 | 7 d | 2 |
| Fri 9 Oct, 13:4919d ago | 51 | halved by day 2 | 7 d | 2 |
| Thu 1 Oct, 18:03fw27d ago | 8 | held half | 7.8 d | 1 |
| Fri 25 Sep, 15:0833d ago | 9 | halved by day 5 | 6.1 d | 1 |
| Fri 18 Sep, 14:0140d ago | 6 | held half | 7 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 195.60.166.227:29015 |
|---|---|
| Region | – |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 14:38 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 677322 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 10x plus server list [2], modded Rust population table [3], pve server list [4], tagged roleplay servers [5] and predicted wipe schedule [6].
| Server | Players |
|---|---|
| RGN 100x PvE [Events|Purge|Zombies|SkillTree]EU · groups of 8+ · 100x · weekly · 2 on average | 0/100 |
| |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average | 4/200 |
| [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average | 4/50 |
| RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average | 2/101 |
| RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average | 2/101 |
| CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average | 1/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?
Over the past 48 hours, it ran at an average of 30 server fps, with a low of 30. The highest number of entities it carried was 168,296, comprising buildings, deployables and all other objects. The peak memory usage was 5,295 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] have?
No region is published by RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 195.60.166.227:29015 is its address.
A.3How reliable is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], and is it currently online?
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is online at this time. It last restarted around 4 hours ago, according to its reported uptime. The server was up 97% of the time over the last 7 full days, 163 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Rust network protocol 2635 and build 168909 is the version that RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] follow for wipes?
The wipe rhythm of RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:38 UTC. On Friday 30 October at 14:38 UTC the next wipe is expected. The current world has been running for 5 days 15 hours. A weekly wipe schedule is published in the server's tags.
A.6What happens on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
Across its recent wipes, the average peak population was 24 players. The crowd reached its maximum 44 hours after the latest wipe. For 40% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 5.
Player count
A.7What position does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at #2,087, within the top 9% of ranked servers.
A.8What is the population level of RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
On RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], 2 of the 101 slots are occupied at present. The peak over seven days is 11, against an average of 2. Averaging 6 players, 14:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9What is the meaning of the tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Tags from RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp101 (Max players): It offers 101 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe cycle applies; ^r (Roleplay): The server is run for roleplay; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] be found among the Rust Statistics lists and filters?
The Rust Statistics lists that RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers: live list, Rust roleplay servers, measured and Rust servers named for zombies. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Rules, settings, map
A.11Under what rules and settings does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] operate?
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sets gather to 100x, as the server name indicates. At 8 players, the group limit equals the game's default. The mode is roleplay, which means roleplay rules, towns and jobs. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Size 5,000 and seed 677322 define the procedural, game-generated map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What is the process for joining RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 195.60.166.227:29015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://www.rust-gaming-nation.com/.
Appendix BServer tags
What each of the server's tags means. Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp101 | Max players. It offers 101 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Gameplay | |
^r | Roleplay. The server is run for roleplay. |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. 10x plus server list. ruststatistics.org/top-10x-plus-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Tagged roleplay servers. ruststatistics.org/top-rust-roleplay-servers.
- [6]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.