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Rust Gaming Nation | Achievement Unlock | PvE

Rust Statistics

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Online · checked 11m ago · 104.143.3.5:30015

Abstract

We describe the public Rust server Rust Gaming Nation | Achievement Unlock | PvE, reached at 104.143.3.5:30015 and hosted in NA. At the last check it held 0 of 101 places, against a seven-day mean of 0 and a peak of 21. It ranks #8,463 of all servers, the top 38%, and #1194 in NA. It last wiped 5d ago on a published monthly schedule; the next wipe is expected Friday 30 October, 14:35 UTC, every Friday at 14:35 UTC.

Keywordsmonthly wipes modded carbon pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1010% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#8,463top 38%; #1194 in NA
Last wipe5d agomonthly schedule
Next wipe31d 10hFri 30 Oct, 14:35 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0014:0023:0007:0016:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020005:0014:0023:0007:0016:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 38% of all ranked servers, the top 64% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Friday 30 October, 14:35 UTC, in 1d 10h. Every Friday at 14:35 UTC (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7 daysbetween real wipes
On rhythm83%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held25%else halves by day 4
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 14:351d 10hits own schedule
Thu 5 Nov, 19:007d 14hforce wipefw
Fri 6 Nov, 14:358d 10hits own schedule
Fri 13 Nov, 14:3515d 10hits own schedule
Fri 20 Nov, 14:3522d 10hits own schedule
Fri 27 Nov, 14:3529d 10hits own schedule
Thu 3 Dec, 19:0035d 14hforce wipefw
Fri 4 Dec, 14:3536d 10hits own schedule
Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 14:355d ago 2 – running 0
Fri 16 Oct, 13:4612d ago 1 halved by day 4 7 d 0
Fri 9 Oct, 13:5419d ago 4 halved by day 4 7 d 0
Wed 7 Oct, 11:4021d ago 1 held half 2.1 d 0
Thu 1 Oct, 18:09fw27d ago 0 – 5.7 d 0
Fri 25 Sep, 15:1833d ago 2 halved by day 2 6.1 d 0
Fri 18 Sep, 14:0840d ago 1 halved by day 2 7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Gaming Nation | Achievement Unlock | PvE
Figure 5: The map: Procedural Map, size 5000, seed 258685. Open on RustMaps.
Table 5: The server's published settings.
Address104.143.3.5:30015
RegionNA
Max players101
Group limit8, the default
Wipe schedulemonthly
Last wipe23 Oct 2026, 14:35 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size5000
Seed258685

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], modded servers by player count [3], rust pve servers [4] and Rust wipe forecast [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average54/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average33/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average40/100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average70/100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average20/150
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average9/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Rust Gaming Nation | Achievement Unlock | PvE perform well?

The server fps averaged 82 over the last 48 hours, never dropping below 56. Its entity count reached a maximum of 143,749, including buildings, deployables and all other world objects. The peak memory usage was 4,516 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Rust Gaming Nation | Achievement Unlock | PvE?

In North America, according to its own listing, Rust Gaming Nation | Achievement Unlock | PvE appears with the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 104.143.3.5:30015 is its address.

A.3What is the online status and reliability of Rust Gaming Nation | Achievement Unlock | PvE?

Rust Gaming Nation | Achievement Unlock | PvE is currently online. Based on the uptime it reports, the last restart occurred about 3 hours ago. The server was up 98% of the time over the last 7 full days, 165 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for Rust Gaming Nation | Achievement Unlock | PvE?

The version of Rust on Rust Gaming Nation | Achievement Unlock | PvE is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on Rust Gaming Nation | Achievement Unlock | PvE?

Rust Gaming Nation | Achievement Unlock | PvE follows a wipe rhythm of every Friday at 14:35 UTC. On Friday 30 October at 14:35 UTC the next wipe is expected. The world currently in use was created 5 days 13 hours ago. The tags show that the server wipes monthly.

A.6What happens on Rust Gaming Nation | Achievement Unlock | PvE when wipe day arrives?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 4 hours after the latest wipe. For 25% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 4.

Population

A.7What position does Rust Gaming Nation | Achievement Unlock | PvE occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives Rust Gaming Nation | Achievement Unlock | PvE #8,463, in the top 38% of ranked servers and #1,194 in North America.

A.8At what level does Rust Gaming Nation | Achievement Unlock | PvE operate in terms of players?

On Rust Gaming Nation | Achievement Unlock | PvE, 0 of the 101 slots are occupied at present. Over the last week the count averages 0 players and reaches 2 at its height.

Tags, lists

A.9What is the meaning of the tags on Rust Gaming Nation | Achievement Unlock | PvE?

gmrust (Game mode): This is survival as standard Rust plays; mp101 (Max players): 101 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): The threat is the world, not other players; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon; NA (North America): North America is the region it appears under in the server browser: these are the tags Rust Gaming Nation | Achievement Unlock | PvE publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Rust Gaming Nation | Achievement Unlock | PvE be found among the Rust Statistics lists and filters?

Modded Rust servers, Rust PvE servers: live list and North American server statistics are the Rust Statistics lists that Rust Gaming Nation | Achievement Unlock | PvE fits. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Settings and map

A.11What are the settings and rules that govern Rust Gaming Nation | Achievement Unlock | PvE?

No gather rate appears in the name of Rust Gaming Nation | Achievement Unlock | PvE. The group cap is 8 players, which is the default in the game. pve is the game mode here; no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Rust Gaming Nation | Achievement Unlock | PvE?

Generated by the game from seed 258685, the procedural map on Rust Gaming Nation | Achievement Unlock | PvE measures 5,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join Rust Gaming Nation | Achievement Unlock | PvE?

Press F1 inside Rust to open the console and enter client.connect 104.143.3.5:30015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://www.rust-gaming-nation.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp101,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp101Max players. 101 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

★★★★★ RUSTGAMINGNATION ★★★★★ ACHIEVEMENT UNLOCK • PvE • ACHIEVEMENT SERVER COMPLETE • UNLOCK • EXPLORE • SURVIVE • ACHIEVE ★ ACHIEVEMENT SERVER ★ ★ SERVER FEATURES ★ • Earn Rust Achievements • PvE Protection • Complete Challenges • Safe Progression • Explore Monuments • Player Cooperation • Unlock Steam Achievements • Controlled PvP • Help Other Players • Achievement Hunting • Practice & Progress • Friendly Environment ★ PLAYER KILL SYSTEM ★ ★ PLAYER COMMANDS ★ • Both Players Must Agree /achkill PlayerName - Request kill • PvE Stays Protected /achaccept - Accept request • Permission Is Temporary /achdeny - Decline request • Only Approved Damage Allowed /achcancel - Cancel permission • Permission Ends After Kill ★ HOW IT WORKS ★ ★ ACHIEVEMENT GOAL ★ Player A uses /achkill PlayerB Complete Rust achievements Player B uses /achaccept Help other achievement hunters Player A can then kill Player B Unlock difficult achievements PvE protection then returns Work towards 100% completion ★ IMPORTANT ★ ★ RGN TEAM ★ Never kill without permission Owner: hellfires_tv Use /achkill before PvP Admins / Moderators: Respect other players fantomasx • viviar ACHIEVE • COMPLETE • UNLOCK HELP PLAYERS • HAVE FUN • REACH 100%

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.