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Sqibuq's Build

Rust Statistics

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Online · checked 6m ago · 104.234.252.167:28025

Abstract

We describe the public Rust server Sqibuq's Build, reached at 104.234.252.167:28025. At the last check it held 0 of 30 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,191 of all servers, the top 28%. It last wiped 16d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#6,191top 28%
Last wipe16d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020014:0023:0008:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep.

4Rank

The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 12 Oct, 21:1116d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Sqibuq's Build
Figure 5: The map: Procedural Map, size 3500, seed 648252. Open on RustMaps.
Table 4: The server's published settings.
Address104.234.252.167:28025
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 21:11 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size3500
Seed648252

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], rust build and creative servers [3], live pve population [4] and next Rust wipe times [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average13/200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average1/30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1/200
CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average0/30

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Sqibuq's Build smooth?

Over the past 48 hours, it ran at an average of 86 server fps, with a low of 54. Its entity count reached a maximum of 77,035, including buildings, deployables and all other world objects. The peak memory usage was 2,233 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Sqibuq's Build have?

A region is not published by Sqibuq's Build. Rust Statistics does not look up the machine's location; it shows where the server says it is. 104.234.252.167:28025 is its address.

A.3How reliable is Sqibuq's Build, and is it currently online?

At the present moment, Sqibuq's Build is online. The uptime it reports indicates a restart about 9 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 24 September 2026.

A.4What is the Rust version for Sqibuq's Build?

Rust network protocol 2635 and build 167584 is the version that Sqibuq's Build runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on Sqibuq's Build?

Too few wipes by Sqibuq's Build have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 16 days 16 hours.

A.6What happens on Sqibuq's Build when wipe day arrives?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7How does Sqibuq's Build compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Sqibuq's Build holds #6,191, in the top 28% of all ranked servers.

A.8What is the population level of Sqibuq's Build?

The current population of Sqibuq's Build is 0, drawn from 30 slots. Over the last week the count averages 0 players and reaches 2 at its height. The busiest hour of the last 48 is 20:00 UTC, averaging 1 players.

Tags and filters

A.9How should the tags on Sqibuq's Build be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Sqibuq's Build publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Sqibuq's Build be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Sqibuq's Build: Modded Rust servers, Build and creative servers in Rust and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on Sqibuq's Build?

Its name carries no gather rate for Sqibuq's Build. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Sqibuq's Build?

Size 3,500 and seed 648252 define the procedural, game-generated map on Sqibuq's Build. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13How do you connect to Sqibuq's Build?

Press F1 inside Rust to open the console and enter client.connect 104.234.252.167:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs167584,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp30Max players. 30 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs167584Build. This server runs game build 167584.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.