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TeddyServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 24d ago · 104.28.205.74:28015

Abstract

We describe the public Rust server TeddyServer, reached at 104.28.205.74:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,882 of all servers, the top 61%. It last wiped 25d ago on a published biweekly schedule; the next wipe is expected Saturday 31 October, 04:05 UTC, its biweekly schedule tag.

Keywordsbiweekly wipes modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,882top 61%
Last wipe25d agobiweekly schedule
Next wipe32d 18hSat 31 Oct, 04:05 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Saturday 31 October, 04:05 UTC, in 2d 18h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.6 daysbetween real wipes
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sat 31 Oct, 04:052d 18hits own schedule
Thu 5 Nov, 19:008d 9hforce wipefw
Sat 14 Nov, 04:0516d 18hits own schedule
Sat 28 Nov, 04:0530d 18hits own schedule
Thu 3 Dec, 19:0036d 9hforce wipefw
Sat 12 Dec, 04:0544d 18hits own schedule
Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 04:0525d ago 1 – running 1
Fri 2 Oct, 13:1625d ago 1 – 0.6 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address104.28.205.74:28015
Region–
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe3 Oct 2026, 04:05 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average18/100
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 18 on average13/100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average8/200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on average4/200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average2/50
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average1/50

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does TeddyServer have?

No region is published by TeddyServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 104.28.205.74:28015.

A.2What is the reliability of TeddyServer, and is it online?

Right now, TeddyServer is offline, and the last time it was seen was 24 days 22 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 2 October 2026.

A.3What is the Rust version for TeddyServer?

The version of Rust on TeddyServer is network protocol 2634 and build 166652, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on TeddyServer?

The prediction follows the tag, as TeddyServer's recorded wipes are too few to confirm its schedule. On Saturday 31 October at 04:05 UTC the next wipe is expected. The world currently in use was created 25 days 5 hours ago. Wipes every two weeks are published in the tags.

A.5What happens on TeddyServer when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 5 hours after it began.

Population

A.6How does TeddyServer compare with other Rust servers in the rankings?

Ranked by player hours across seven days, TeddyServer holds #13,882, in the top 61% of all ranked servers.

A.7How would you characterise the player activity on TeddyServer?

At this moment TeddyServer is offline, having last been seen 24 days 22 hours ago.

Tags, lists

A.8How should the tags on TeddyServer be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which TeddyServer publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can TeddyServer be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TeddyServer fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Settings and map

A.10What are the settings and rules that govern TeddyServer?

No gather rate appears in the name of TeddyServer. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on TeddyServer?

A procedural map, generated by the game, is what TeddyServer runs.

Connection

A.12What is the process for joining TeddyServer?

Press F1 inside Rust to open the console and enter client.connect 104.28.205.74:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs166652,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.