TeddyServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 104.28.237.70:28015
Abstract
We describe the public Rust server TeddyServer, reached at 104.28.237.70:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,870 of all servers, the top 60%. It last wiped 27d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 19:16 UTC, biweekly: 14 days after its last wipe.
Keywordsbiweekly wipes modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 29 October, 19:16 UTC, in 23h. Biweekly: 14 days after its last wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.28.237.70:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 1 Oct 2026, 19:16 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average | 31/100 |
| [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average | 5/100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average | 13/200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average | 19/200 |
| Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average | 3/50 |
| [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average | 2/20 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does TeddyServer have?
There is no region published for TeddyServer. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 104.28.237.70:28015.
A.2What is the online status and reliability of TeddyServer?
TeddyServer is currently offline, with the last sighting 26 days 23 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 1 October 2026 by Rust Statistics.
A.3What version of Rust is run on TeddyServer?
Rust network protocol 2634 and build 166494 is the version that TeddyServer runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does TeddyServer follow for wipes?
The estimate of TeddyServer's next wipe comes from biweekly: 14 days after its last wipe. On Thursday 29 October at 19:16 UTC the next wipe is expected. The world currently in use was created 27 days ago. A fortnightly wipe schedule appears in its tags.
Population
A.5What is the rank of TeddyServer among Rust servers?
Ranked by player hours across seven days, TeddyServer holds #13,870, in the top 60% of all ranked servers.
A.6How would you characterise the player activity on TeddyServer?
At this moment TeddyServer is offline, having last been seen 26 days 23 hours ago.
Tags and filters
A.7How should the tags on TeddyServer be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags TeddyServer publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can TeddyServer be found among the Rust Statistics lists and filters?
The Rust Statistics lists that TeddyServer fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules, settings, map
A.9Under what rules and settings does TeddyServer operate?
No gather rate appears in the name of TeddyServer. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on TeddyServer?
On TeddyServer the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to TeddyServer?
Enter client.connect 104.28.237.70:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166494 | Build. The game build is 166494. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. Every two weeks the server wipes. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.