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TeddyServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 24d ago · 104.28.237.73:28015

Abstract

We describe the public Rust server TeddyServer, reached at 104.28.237.73:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,917 of all servers, the top 61%. It last wiped 24d ago on a published biweekly schedule; the next wipe is expected Saturday 31 October, 04:05 UTC, its biweekly schedule tag.

Keywordsbiweekly wipes modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,917top 61%
Last wipe24d agobiweekly schedule
Next wipe33d 0hSat 31 Oct, 04:05 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Saturday 31 October, 04:05 UTC, in 3d 0h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1 daysbetween real wipes
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sat 31 Oct, 04:053d 0hits own schedule
Thu 5 Nov, 19:008d 15hforce wipefw
Sat 14 Nov, 04:0517d 0hits own schedule
Sat 28 Nov, 04:0531d 0hits own schedule
Thu 3 Dec, 19:0036d 15hforce wipefw
Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 04:0524d ago 1 – running 0
Fri 2 Oct, 05:1525d ago 1 – 1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address104.28.237.73:28015
Region–
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe3 Oct 2026, 04:05 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 37 on average43/100
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 19 on average5/100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average2/200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on average2/200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average7/50
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 5 on average2/20

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TeddyServer?

There is no region published for TeddyServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 104.28.237.73:28015.

A.2What is the reliability of TeddyServer, and is it online?

At the present moment, TeddyServer is offline; it was last seen 24 days 9 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 2 October 2026 by Rust Statistics.

A.3What is the Rust version for TeddyServer?

TeddyServer is running Rust network protocol 2634 and build 166652 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does TeddyServer follow for wipes?

The prediction follows the tag, as TeddyServer's recorded wipes are too few to confirm its schedule. On Saturday 31 October at 04:05 UTC the next wipe is expected. 24 days 23 hours have passed since the current world was generated. The server's tags give a wipe schedule of every two weeks.

A.5What characterises wipe day on TeddyServer?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 8 hours after the latest wipe.

Player count

A.6What position does TeddyServer occupy in the ranking of Rust servers?

Ranked by player hours across seven days, TeddyServer holds #13,917, in the top 61% of all ranked servers.

A.7What is the population level of TeddyServer?

TeddyServer is not online now; 24 days 9 hours have passed since it was last seen.

Tags, lists

A.8What is the meaning of the tags on TeddyServer?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon: these are the tags TeddyServer publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can TeddyServer be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TeddyServer: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Settings and map

A.10What are the settings and rules that govern TeddyServer?

No gather rate appears in the name of TeddyServer. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.

A.11On which map does TeddyServer take place?

The game generates the map on TeddyServer; that format is procedural.

Connection

A.12How do you connect to TeddyServer?

Enter client.connect 104.28.237.73:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs166652,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. It offers 100 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. This server runs game build 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.