142# NEEDFORCRAFT Classic 16.10
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 109.111.170.145:28016
Abstract
We describe the public Rust server 142# NEEDFORCRAFT Classic 16.10, reached at 109.111.170.145:28016. At the last check it held 2 of 99 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,610 of all servers, the top 25%. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes vanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 8.5 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 50% | else halves by day 2.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 6h | force wipefw |
| Thu 19 Nov, 11:16 | 20d 22h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 6h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 11:167d ago | 2 | – | running | 0 |
| Thu 15 Oct, 17:3513d ago | 3 | held half | 6.7 d | 0 |
| Mon 5 Oct, 12:3323d ago | 2 | held half | 10.2 d | 0 |
| Fri 2 Oct, 15:2126d ago | 2 | halved by day 1 | 2.9 d | 0 |
| Fri 18 Sep, 11:4841d ago | 7 | halved by day 4 | 14.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 109.111.170.145:28016 |
|---|---|
| Region | – |
| Max players | 99 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 17:45 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 228074660 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average | 15/100 |
| [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average | 14/100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average | 10/200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average | 10/200 |
| Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 6 on average | 1/50 |
| Fudge Begynderserver(Casual Beta:Ticket on discord for access)groups of 8+ · biweekly · 4 on average | 0/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of 142# NEEDFORCRAFT Classic 16.10 smooth?
Over the past 48 hours, it ran at an average of 89 server fps, with a low of 50. Its entity count reached a maximum of 105,630, including buildings, deployables and all other world objects. The peak memory usage was 3,652 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of 142# NEEDFORCRAFT Classic 16.10?
No region is published by 142# NEEDFORCRAFT Classic 16.10. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 109.111.170.145:28016.
A.3What is the online status and reliability of 142# NEEDFORCRAFT Classic 16.10?
At the present moment, 142# NEEDFORCRAFT Classic 16.10 is online. Based on the uptime it reports, the last restart occurred about 10 hours ago. The server was up 93% of the time over the last 7 full days, 157 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for 142# NEEDFORCRAFT Classic 16.10?
Rust network protocol 2635 and build 168909 is the version that 142# NEEDFORCRAFT Classic 16.10 runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does 142# NEEDFORCRAFT Classic 16.10 wipe?
The record of 142# NEEDFORCRAFT Classic 16.10's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 13 days 18 hours ago. Wipes every two weeks are published in the tags.
A.6What happens on 142# NEEDFORCRAFT Classic 16.10 when wipe day arrives?
Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 30 hours after it began. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 2.5.
Player count
A.7How does 142# NEEDFORCRAFT Classic 16.10 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts 142# NEEDFORCRAFT Classic 16.10 at #5,610, within the top 25% of ranked servers.
A.8How would you characterise the player activity on 142# NEEDFORCRAFT Classic 16.10?
On 142# NEEDFORCRAFT Classic 16.10, 2 of the 99 slots are occupied at present. The peak over seven days is 2, against an average of 0. Averaging 2 players, 10:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9How should the tags on 142# NEEDFORCRAFT Classic 16.10 be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp99 (Max players): It offers 99 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags 142# NEEDFORCRAFT Classic 16.10 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can 142# NEEDFORCRAFT Classic 16.10 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include 142# NEEDFORCRAFT Classic 16.10: Modded Rust servers. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11What are the settings and rules that govern 142# NEEDFORCRAFT Classic 16.10?
The name of 142# NEEDFORCRAFT Classic 16.10 states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on 142# NEEDFORCRAFT Classic 16.10?
Generated by the game from seed 228074660, the procedural map on 142# NEEDFORCRAFT Classic 16.10 measures 4,250. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What is the process for joining 142# NEEDFORCRAFT Classic 16.10?
Press F1 inside Rust to open the console and enter client.connect 109.111.170.145:28016. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at http://needforcraft.ru/.
Appendix BServer tags
What each of the server's tags means. Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp99 | Max players. It offers 99 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. Wipes take place once a fortnight. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.