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142# NEEDFORCRAFT Classic 16.10

Rust Statistics

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Online · checked 8m ago · 109.111.170.145:28016

Abstract

We describe the public Rust server 142# NEEDFORCRAFT Classic 16.10, reached at 109.111.170.145:28016. At the last check it held 2 of 99 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,610 of all servers, the top 25%. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes vanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/992% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#5,610top 25%
Last wipe13d agobiweekly schedule
Next wipe37d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510013:0022:0007:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held50%else halves by day 2.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 6hforce wipefw
Thu 19 Nov, 11:1620d 22hits own schedule
Thu 3 Dec, 19:0035d 6hforce wipefw
Thu 22 OctThu 15 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 11:167d ago 2 – running 0
Thu 15 Oct, 17:3513d ago 3 held half 6.7 d 0
Mon 5 Oct, 12:3323d ago 2 held half 10.2 d 0
Fri 2 Oct, 15:2126d ago 2 halved by day 1 2.9 d 0
Fri 18 Sep, 11:4841d ago 7 halved by day 4 14.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 142# NEEDFORCRAFT Classic 16.10
Figure 5: The map: Procedural Map, size 4250, seed 228074660. Open on RustMaps.
Table 5: The server's published settings.
Address109.111.170.145:28016
Region–
Max players99
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 17:45 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4250
Seed228074660

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average15/100
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average14/100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average10/200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average10/200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 6 on average1/50
Fudge Begynderserver(Casual Beta:Ticket on discord for access)groups of 8+ · biweekly · 4 on average0/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of 142# NEEDFORCRAFT Classic 16.10 smooth?

Over the past 48 hours, it ran at an average of 89 server fps, with a low of 50. Its entity count reached a maximum of 105,630, including buildings, deployables and all other world objects. The peak memory usage was 3,652 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of 142# NEEDFORCRAFT Classic 16.10?

No region is published by 142# NEEDFORCRAFT Classic 16.10. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 109.111.170.145:28016.

A.3What is the online status and reliability of 142# NEEDFORCRAFT Classic 16.10?

At the present moment, 142# NEEDFORCRAFT Classic 16.10 is online. Based on the uptime it reports, the last restart occurred about 10 hours ago. The server was up 93% of the time over the last 7 full days, 157 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for 142# NEEDFORCRAFT Classic 16.10?

Rust network protocol 2635 and build 168909 is the version that 142# NEEDFORCRAFT Classic 16.10 runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does 142# NEEDFORCRAFT Classic 16.10 wipe?

The record of 142# NEEDFORCRAFT Classic 16.10's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 13 days 18 hours ago. Wipes every two weeks are published in the tags.

A.6What happens on 142# NEEDFORCRAFT Classic 16.10 when wipe day arrives?

Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 30 hours after it began. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 2.5.

Player count

A.7How does 142# NEEDFORCRAFT Classic 16.10 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts 142# NEEDFORCRAFT Classic 16.10 at #5,610, within the top 25% of ranked servers.

A.8How would you characterise the player activity on 142# NEEDFORCRAFT Classic 16.10?

On 142# NEEDFORCRAFT Classic 16.10, 2 of the 99 slots are occupied at present. The peak over seven days is 2, against an average of 0. Averaging 2 players, 10:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on 142# NEEDFORCRAFT Classic 16.10 be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp99 (Max players): It offers 99 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags 142# NEEDFORCRAFT Classic 16.10 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can 142# NEEDFORCRAFT Classic 16.10 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include 142# NEEDFORCRAFT Classic 16.10: Modded Rust servers. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11What are the settings and rules that govern 142# NEEDFORCRAFT Classic 16.10?

The name of 142# NEEDFORCRAFT Classic 16.10 states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on 142# NEEDFORCRAFT Classic 16.10?

Generated by the game from seed 228074660, the procedural map on 142# NEEDFORCRAFT Classic 16.10 measures 4,250. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining 142# NEEDFORCRAFT Classic 16.10?

Press F1 inside Rust to open the console and enter client.connect 109.111.170.145:28016. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at http://needforcraft.ru/.

Appendix BServer tags

What each of the server's tags means. Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp99Max players. It offers 99 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

☆ NeedForCraft.Ru — [Чистый ванильный сервер|Следующий вайп #05.11 - left 7] ☆ Без модов Новая карта каждый вайп Все РТ на месте Античит 24/7 Вопросы, жалобы, предложения: Сайт: http://needforcraft.ru Группа ВК: https://vk.com/needforcraftru\ Ждем тебя в игре!

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.