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CalWorld

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 29d ago · 116.251.192.63:28015

Abstract

We describe the public Rust server CalWorld, reached at 116.251.192.63:28015 and hosted in OC. It is offline at the last check, against a seven-day mean of 01. It ranks #16,837 of all servers, the top 70%, and #201 in OC. It last wiped 41d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,837top 70%; #201 in OC
Last wipe41d agomonthly schedule
Next wipe37d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers, the top 92% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 6hforce wipefw
Thu 3 Dec, 19:0035d 6hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 17 Sep, 21:0541d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of CalWorld
Figure 5: The map: Procedural Map, size 3700, seed 2073373186. Open on RustMaps.
Table 5: The server's published settings.
Address116.251.192.63:28015
RegionOC
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe17 Sep 2026, 21:05 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3700
Seed2073373186

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Oceania server population data [2], modded server list with rates [3] and next Rust wipe times [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
vanilla +OC · groups of 16+ · monthly · 1 on average0/75
Rustafied.com - AU LongOC · groups of 16+ · monthly · 28 on average17/100
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average11/250
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average5/250
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average1/75
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average2/500

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does CalWorld have?

In Oceania, according to its own listing, CalWorld appears with the OC tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 116.251.192.63:28015 is its address.

A.2What is the reliability of CalWorld, and is it online?

Right now, CalWorld is offline, and the last time it was seen was 29 days 9 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on CalWorld?

The version of Rust on CalWorld is network protocol 2633 and build 165217, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on CalWorld?

Once a month, CalWorld wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 41 days 15 hours have passed since the current world was generated. According to its tags, wipes happen once a month.

A.5How would you describe wipe day on CalWorld?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 42 hours after the latest wipe.

Population

A.6What position does CalWorld occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives CalWorld #16,837, in the top 70% of ranked servers and #201 in Oceania.

A.7How would you characterise the player activity on CalWorld?

The last recorded sighting of CalWorld was 29 days 9 hours ago; it is offline now.

Tags, lists

A.8How should the tags on CalWorld be interpreted?

Tags from CalWorld, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; OC (Oceania): In the server browser it is filed under Oceania. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can CalWorld be found among the Rust Statistics lists and filters?

Rust servers in Oceania and Modded Rust servers are the Rust Statistics lists that CalWorld fits. You will find it on the server list filtered by: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.10What are the settings and rules that govern CalWorld?

No gather rate appears in the name of CalWorld. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on CalWorld?

The game generates CalWorld's procedural map at size 3,700, from seed 2073373186. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What is the process for joining CalWorld?

Enter client.connect 116.251.192.63:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^m,OC,gmrust,cs165217,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
OCOceania. In the server browser it is filed under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

3x Gather - No Upkeep - Better Loot - /mini - /tpr - /home - /outpost - /bandit - Better Economy - Custom Shops - 30k Stacks - Monthly BP Wipe - Fortnightly Map Rotation

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Oceania server population data. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.