VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP
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Online · checked 10m ago · 118.104.165.193:28015
Abstract
We describe the public Rust server VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, reached at 118.104.165.193:28015 and hosted in EA. At the last check it held 2 of 50 places, against a seven-day mean of 3 and a peak of 111. It ranks #1,661 of all servers, the top 7%, and #164 in EA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 7% of all ranked servers, the top 30% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 41 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 1h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 1h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 19:10fw27d ago | 41 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 118.104.165.193:28015 |
|---|---|
| Region | EA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 23:57 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 597347015 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], pve servers by play style [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average | 32/100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average | 21/88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average | 13/100 |
| [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average | 10/100 |
| 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average | 4/200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average | 10/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP run?
Its average server fps over the last 48 hours was 87, with a minimum of 10. Buildings, deployables and all other world objects counted together reached a maximum of 216,885 entities. The peak memory usage was 7,212 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
In Asia, according to its own listing, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP appears with the EA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 118.104.165.193:28015 is its address.
A.3What is the reliability of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, and is it online?
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is currently online. Based on the uptime it reports, the last restart occurred about 19 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
The only wipe for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 27 days 17 hours. The tags show that the server wipes monthly.
A.6What happens on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP when wipe day arrives?
Recent wipes saw an average peak of 41 players. The crowd reached its maximum 44 hours after the latest wipe.
Player count
A.7What is the rank of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP among Rust servers?
On player hours over seven days VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is #1,661, within the top 7% of all ranked servers; within Asia it is #164.
A.8How would you characterise the player activity on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
On VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, 2 of the 50 slots are occupied at present. Averaged over the last seven days: 3 players; the same period peaks at 11. The busiest hour of the last 48 is 13:00 UTC, averaging 8 players.
Tags and filters
A.9How should the tags on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP be interpreted?
gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EA (East Asia): The server browser lists this server under East Asia: these are the tags VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP be found among the Rust Statistics lists and filters?
The Rust Statistics lists that VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP fits are: Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11Which settings and rules are in force on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
No gather rate appears in the name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.
A.12What is the map for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Generated by the game from seed 597347015, the procedural map on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What is the process for joining VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Enter client.connect 118.104.165.193:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://www.vividus.online/.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EA | East Asia. The server browser lists this server under East Asia. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.