Rustwalker Ranch
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 135.148.150.112:60415
Abstract
We describe the public Rust server Rustwalker Ranch, reached at 135.148.150.112:60415. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 31. It ranks #6,485 of all servers, the top 29%. It last wiped 6d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 29% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 6.9 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 50% | else halves by day 2 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 11h | force wipefw |
| Thu 19 Nov, 21:47 | 21d 14h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 11h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 21:476d ago | 1 | – | running | 0 |
| Fri 16 Oct, 04:1613d ago | 3 | halved by day 2 | 6.7 d | 0 |
| Fri 9 Oct, 01:4020d ago | 2 | held half | 7.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 135.148.150.112:60415 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 22 Oct 2026, 21:47 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 2019206535 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average | 29/100 |
| [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average | 8/100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average | 3/200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average | 4/200 |
| Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average | 4/50 |
| Fudge Begynderserver(Casual Beta:Ticket on discord for access)groups of 8+ · biweekly · 4 on average | 0/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Rustwalker Ranch perform well?
Its average server fps over the last 48 hours was 107, with a minimum of 35. Buildings, deployables and all other world objects counted together reached a maximum of 119,381 entities. Memory use peaked at 6,252 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Rustwalker Ranch based?
No region is published by Rustwalker Ranch. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 135.148.150.112:60415.
A.3What is the reliability of Rustwalker Ranch, and is it online?
At the present moment, Rustwalker Ranch is online. Based on the uptime it reports, the last restart occurred about 1 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 1 October 2026.
A.4What is the Rust version for Rustwalker Ranch?
The version of Rust on Rustwalker Ranch is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does Rustwalker Ranch follow for wipes?
The prediction follows the tag, as Rustwalker Ranch's recorded wipes are too few to confirm its schedule. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 6 days 9 hours have passed since the current world was generated. A fortnightly wipe schedule appears in its tags.
A.6What happens on Rustwalker Ranch when wipe day arrives?
The average busiest point of recent wipes was 2 players. The crowd reached its maximum 1 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Otherwise, a fall below half took place by day 2.
Player count
A.7What is the rank of Rustwalker Ranch among Rust servers?
The seven-day player-hours ranking puts Rustwalker Ranch at #6,485, within the top 29% of ranked servers.
A.8How would you characterise the player activity on Rustwalker Ranch?
At this moment 0 players are on Rustwalker Ranch, which has 100 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 3. Of the last 48 hours, the peak hour falls at 03:00 UTC, with an average of 2 players.
Tags and filters
A.9What do the tags associated with Rustwalker Ranch signify?
Tags from Rustwalker Ranch, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Rustwalker Ranch be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rustwalker Ranch fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Settings and map
A.11Under what rules and settings does Rustwalker Ranch operate?
No gather rate appears in the name of Rustwalker Ranch. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12What is the map for Rustwalker Ranch?
The game generates Rustwalker Ranch's procedural map at size 4,000, from seed 2019206535. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What steps are required to join Rustwalker Ranch?
Enter client.connect 135.148.150.112:60415 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. Every two weeks the server wipes. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.