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Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames

Rust Statistics

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Online · checked 8m ago · 141.11.59.200:10009

Abstract

We describe the public Rust server Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, reached at 141.11.59.200:10009 and hosted in AF. At the last check it held 1 of 75 places, against a seven-day mean of 1 and a peak of 91. It ranks #2,900 of all servers, the top 13%, and #9 in AF. It last wiped 15d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/751% full
In the queue0no queue
Seven-day mean1peak 9, 48 h peak 7
Rank2#2,900top 13%; #9 in AF
Last wipe15d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246810:0019:0004:0013:0023:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep.

4Rank

The server stands in the top 13% of all ranked servers, the top 29% in AF. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap12.1 daysbetween real wipes
On rhythm67%of its recent wipes
Wipe-day peak3players, last three wipes
Crowd held50%else halves by day 1
Tue 13 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 13 Oct, 20:1215d ago 4 – running 1
Thu 1 Oct, 18:14fw27d ago 1 halved by day 1 12.1 d 1
Fri 18 Sep, 11:0040d ago 4 held half 13.3 d 0
Thu 17 Sep, 18:0241d ago 4 – 0.7 d 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames
Figure 5: The map: Welcome to Hyper Servers, size 5000, seed 1337.
Table 4: The server's published settings.
Address141.11.59.200:10009
RegionAF
Max players75
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 20:12 UTC
Hostname–
First seen13 Sep 2026
MapWelcome to Hyper Servers
Size5000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], rust gunplay practice servers [3] and predicted wipe schedule [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 724 on average631/600
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 218 on average280/400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average85/400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 67 on average89/250
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 37 on average23/400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average37/75

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames have?

Africa is where Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames lists itself, using the AF tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 141.11.59.200:10009.

A.2How reliable is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, and is it currently online?

At the present moment, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is online. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Prediction of the next wipe is impossible for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 15 days 13 hours.

A.5What happens on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames when wipe day arrives?

Across its recent wipes, the average peak population was 3 players. The crowd reached its maximum 14 hours after the latest wipe. Half the peak was sustained until the next wipe in 50% of recent wipes. If not, the population dropped below half by day 1.

Player count

A.6How does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames #2,900, in the top 13% of ranked servers and #9 in Africa.

A.7What is the population level of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

On Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, 1 of the 75 slots are occupied at present. Averaged over the last seven days: 1 players; the same period peaks at 9. Of the last 48 hours, the peak hour falls at 23:00 UTC, with an average of 4 players.

Tags, lists

A.8What do the tags associated with Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames signify?

gmrust (Game mode): This is survival as standard Rust plays; mp75 (Max players): It offers 75 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, with the loot given to you; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; AF (Africa): Africa is the region it appears under in the server browser: these are the tags Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: Modded Rust servers and Rust aim training servers. These filters on the server list return it: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

No gather rate appears in the name of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. At 8 players, the group limit equals the game's default. The mode is minigames & battle royale, which means arenas and parkour, Bedwars and battle royale. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

The game generates Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames's procedural map at size 5,000, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Welcome to Hyper Servers.

How to join

A.12What is the process for joining Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Enter client.connect 141.11.59.200:10009 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://hyperservers.lovable.app/.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,^e,^d,AF,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp75Max players. It offers 75 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Gameplay
^eMinigames. Minigames here include arenas, Bedwars and parkour.
^dCombat training. Practise aim and PvP, with the loot given to you.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
AFAfrica. Africa is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

South African based Aim training for best ping: Rules and Updates on Discord: discord.gg/FyHzS3HgFK Featuring: - Bot Practice - Ranked PvP - Arenas - Minigames - 1v1s

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust gunplay practice servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.