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DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP

Rust Statistics

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Online · checked 9m ago · 91.244.197.135:28015

Abstract

We describe the public Rust server DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, reached at 91.244.197.135:28015. At the last check it held 33 of 250 places, against a seven-day mean of 67 and a peak of 1781. It ranks #286 of all servers, the top 1%. It last wiped 1d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 03:03 UTC, every 2 days.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now33/25013% full
In the queue0no queue
Seven-day mean67peak 178, 48 h peak 178
Rank2#286top 1%
Last wipe1d agoweekly schedule
Next wipe320hFri 30 Oct, 03:03 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
05010015020007:0016:0001:0009:0019:0004:00Wiped Wed 28 Oct, 03:03 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
02040608007:0016:0001:0009:0019:0004:00Wiped Wed 28 Oct, 03:03 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 1% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: a steady gap

The next wipe is expected Friday 30 October, 03:03 UTC, in 20h. Every 2 days (medium confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1 daysbetween real wipes
On rhythm38%of its recent wipes
Wipe-day peak146players, last three wipes
Crowd held100%of its cycles kept half the crowd
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 03:0320hits own schedule
Sun 1 Nov, 03:032d 20hits own schedule
Tue 3 Nov, 03:034d 20hits own schedule
Thu 5 Nov, 19:007d 12hforce wipefw
Sat 7 Nov, 03:038d 20hits own schedule
Mon 9 Nov, 03:0310d 20hits own schedule
Wed 11 Nov, 03:0312d 20hits own schedule
Fri 13 Nov, 03:0314d 20hits own schedule
Mon 26 OctSat 24 OctThu 22 Oct
050100150200+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 03:031d ago – – running 20
Mon 26 Oct, 03:043d ago 152 held half 2 d 11
Sat 24 Oct, 03:045d ago 158 held half 2 d 5
Thu 22 Oct, 03:047d ago 129+3 held half 2 d 9
Wed 21 Oct, 03:038d ago 129+3 – 1 d 1
Tue 20 Oct, 03:039d ago 84 – 1 d 0
Mon 19 Oct, 03:0410d ago 96 – 1 d 6
Sun 18 Oct, 09:3810d ago 99 – 0.7 d 6
Sat 17 Oct, 18:0511d ago 99 – 0.6 d 72
Sat 17 Oct, 03:0412d ago 99 – 0.6 d 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
Figure 5: The map: DOGFIGHT 2.0, size 6000, seed 1337.
Table 5: The server's published settings.
Address91.244.197.135:28015
Region–
Max players250
Group limit30 max
Wipe scheduleweekly
Last wipe28 Oct 2026, 03:03 UTC
Hostnamedogfight.online
First seen13 Sep 2026
MapDOGFIGHT 2.0
Size6000
Seed1337

7Operator

3 servers publish a dogfight.online hostname.

Table 6: Other servers of the same operator, dogfight.online.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], aim and ukn servers [3], live battlefield population [4] and Rust wipe forecast [5].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
CHOYKA RUST №3[ONE GRID] ZOMBIE MODgroups of 50+ · weekly · 4 on average2/10
Nuclear Cargo/Oil Trainergroups of 8+ · weekly · 1 on average1/40
NO WIPE| HELL NATION 25XPVE-100XPVP (No Stability|Mymini|Kits|Sgroups of 8+ · weekly · 1 on average3/50
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 723 on average334/350
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 218 on average94/400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average6/400

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP smooth?

Over the past 48 hours, it ran at an average of 58 server fps, with a low of 38. Buildings, deployables and all other world objects counted together reached a maximum of 17,500 entities. The peak memory usage was 5,315 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP have?

A region is not published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 91.244.197.135:28015.

A.3What is the reliability of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, and is it online?

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is currently online. Based on the uptime it reports, the last restart occurred about 7 hours ago. Of the 168 hours in the last 7 full days, 160 were served, an availability of 95%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The version of Rust on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Over recent wipes, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP has averaged an interval of about 1 days. The server is due to wipe on Friday 30 October at 03:03 UTC. The world currently in use was created 27 hours ago. According to its tags, the server wipes on a weekly schedule.

A.6What happens on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP when wipe day arrives?

Recent wipes saw an average peak of 146 players. The peak on the latest wipe came 11 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.7How does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP compare with other Rust servers in the rankings?

Ranked by player hours across seven days, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP holds #286, in the top 1% of all ranked servers.

A.8What is the population level of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

On DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, 33 of the 250 slots are occupied at present. The peak over seven days is 178, against an average of 67. The busiest hour of the last 48 is 13:00 UTC, averaging 156 players.

Tags, lists

A.9By whom is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP operated?

The same operator most likely runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and 2 other servers we track, since both publish a dogfight.online hostname.

A.10How should the tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp250 (Max players): The slot count is 250; ts30 (Group limit): 30 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen every week; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP, with the loot given to you; ^i (Battlefield): This is battlefield play: quick PvP with kits and elevated rates; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; modded (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.11Where can DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP be found among the Rust Statistics lists and filters?

The Rust Statistics lists that DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP fits are: Modded Rust servers, Rust aim training servers and Rust battlefield servers. It appears under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 10; Average players: 50+ on average.

Rules, settings, map

A.12What are the settings and rules that govern DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The name of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP states no gather rate. The team limit is 30 players. minigames & battle royale is the game mode here; battle royale, parkour, Bedwars and arenas. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.13On which map does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP take place?

Size 6,000 and seed 1337 define the procedural, game-generated map on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is DOGFIGHT 2.0.

Connection

A.14What steps are required to join DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Enter client.connect 91.244.197.135:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://t.me/dogfightonline.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded.

Table 8: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp250Max players. The slot count is 250.
ts30Group limit. 30 is the maximum team size.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. Wipes happen every week.
Gameplay
^eMinigames. Expect minigames: arenas, Bedwars, parkour and more.
^dCombat training. Practise aim and PvP, with the loot given to you.
^iBattlefield. This is battlefield play: quick PvP with kits and elevated rates.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
moddedModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

The Best Attack Helicopter & Battlefield & Aimtraining server in Rust t.me/dogfightonline discord.gg/FnzABPznSz — HELI ММ/FFA/TRAINING | ММ/ФФА/ТРЕНИРОВКА на АПАЧЕ — АИМТРЕЙН | AIMTRAIN — МЕЙЗ | MAZE — ВИТРИНЫ | SHOPFRONT — ФПВ ДРОНЫ | FPV DRONNES

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Aim and ukn servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Live battlefield population. ruststatistics.org/top-rust-battlefield-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.