CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 92.118.11.14:28035
Abstract
We describe the public Rust server CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, reached at 92.118.11.14:28035. At the last check it held 8 of 15 places, against a seven-day mean of 4 and a peak of 211. It ranks #1,454 of all servers, the top 7%. It makes a new world every few hours (5 this week), so it keeps no wipe schedule.
Keywordsweekly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 7% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 09:016h ago | – | – | – | 16 |
| Wed 28 Oct, 16:1922h ago | – | – | – | 20 |
| Tue 27 Oct, 09:012d ago | – | – | – | 6 |
| Sun 25 Oct, 09:014d ago | 18 | halved by day 1 | 2 d | 8 |
| Fri 23 Oct, 09:016d ago | 16 | held half | 2 d | 7 |
| Wed 21 Oct, 09:018d ago | 16 | held half | 2 d | 1 |
| Mon 19 Oct, 09:0110d ago | 25 | held half | 2 d | 4 |
| Sat 17 Oct, 09:0112d ago | 22 | held half | 2 d | 2 |
| Thu 15 Oct, 09:0114d ago | 14 | held half | 2 d | 4 |
| Tue 13 Oct, 09:0116d ago | 11 | held half | 2 d | 7 |
| Sun 11 Oct, 09:0118d ago | 18 | held half | 2 d | 6 |
| Fri 9 Oct, 09:0120d ago | 10 | held half | 2 d | 3 |
| Wed 7 Oct, 09:0222d ago | 12 | held half | 2 d | 7 |
| Mon 5 Oct, 09:0124d ago | 13 | held half | 2 d | 3 |
| Sun 4 Oct, 11:5525d ago | 13 | – | 0.9 d | 6 |
| Thu 1 Oct, 18:03fw27d ago | 10 | held half | 2.7 d | 3 |
| Thu 1 Oct, 09:0128d ago | 9 | – | 0.4 d | 2 |
| Tue 29 Sep, 09:0230d ago | 9 | held half | 2 d | 0 |
| Sun 27 Sep, 09:0232d ago | 16 | held half | 2 d | 6 |
| Fri 25 Sep, 13:2834d ago | 16 | – | 1.8 d | 7 |
6Map and settings
| Address | 92.118.11.14:28035 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 50 max |
| Wipe schedule | weekly |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | CHOYKA MAPS |
| Size | 1000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], aim and ukn servers [3], rust battlefield servers [4], zombie server list [5] and next Rust wipe times [6].
| Server | Players |
|---|---|
| [EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 223 on average | 320/500 |
| [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 190 on average | 379/500 |
| Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW!no group limit · 104 on average | 87/100 |
| UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 56 on average | 207/250 |
| EU | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsEU · groups of 10+ · 35 on average | 137/200 |
| [NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 27 on average | 16/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD run?
Over the past 48 hours, it ran at an average of 236 server fps, with a low of 223. Buildings, deployables and all other world objects counted together reached a maximum of 18,309 entities. Memory use peaked at 1,549 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
A region is not published by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 92.118.11.14:28035.
A.3How reliable is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, and is it currently online?
At the present moment, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is online. Based on the uptime it reports, the last restart occurred about 3 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD follow for wipes?
A new world is created every few hours by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Since none of these resets qualifies as a wipe, no wipe schedule exists.
Player count
A.6What is the rank of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD among Rust servers?
Ranked by player hours across seven days, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD holds #1,454, in the top 7% of all ranked servers.
A.7What is the population level of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
At this moment 8 players are on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, which has 15 slots in total. Over the last week the count averages 4 players and reaches 21 at its height. Of the last 48 hours, the peak hour falls at 13:00 UTC, with an average of 16 players.
Tags and filters
A.8What do the tags associated with CHOYKA RUST №3[ONE GRID] ZOMBIE MOD signify?
Tags from CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp15 (Max players): It offers 15 slots; ts50 (Group limit): 50 is the maximum team size; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^e (Minigames): This server runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, with the loot given to you; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can CHOYKA RUST №3[ONE GRID] ZOMBIE MOD be found among the Rust Statistics lists and filters?
The Rust Statistics lists that CHOYKA RUST №3[ONE GRID] ZOMBIE MOD fits are: Modded Rust servers, Rust aim training servers, Rust battlefield servers and Rust servers named for zombies. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Settings and map
A.10Which settings and rules are in force on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The name of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD states no gather rate. A group holds at most 50 players. Listed as minigames & battle royale, the game mode is arenas and parkour, Bedwars and battle royale. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.11On which map does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD take place?
The game generates CHOYKA RUST №3[ONE GRID] ZOMBIE MOD's procedural map at size 1,000, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named CHOYKA MAPS.
How to join
A.12What steps are required to join CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Press F1 inside Rust to open the console and enter client.connect 92.118.11.14:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://choyka.gamestores.app/.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts50,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp15 | Max players. It offers 15 slots. |
ts50 | Group limit. 50 is the maximum team size. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. Wipes happen every week. |
| Gameplay | |
^e | Minigames. This server runs minigames such as arenas, Bedwars and parkour. |
^d | Combat training. Practise aim and PvP, with the loot given to you. |
^i | Battlefield. Kits and high rates drive fast PvP here. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Aim and ukn servers. ruststatistics.org/top-rust-aim-training-servers.
- [4]Rust Statistics. Rust battlefield servers. ruststatistics.org/top-rust-battlefield-servers.
- [5]Rust Statistics. Zombie server list. ruststatistics.org/top-rust-zombie-servers.
- [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.