Nuclear Cargo/Oil Trainer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 3h ago · 72.73.28.150:28040
Abstract
We describe the public Rust server Nuclear Cargo/Oil Trainer, reached at 72.73.28.150:28040. At the last check it held 2 of 40 places, against a seven-day mean of 2 and a peak of 61. It ranks #2,550 of all servers, the top 12%. It last wiped 2d ago on a published weekly schedule; the next wipe is expected Monday 2 November, 20:03 UTC, every Monday at 20:03 UTC.
Keywordsweekly wipes modded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 12% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Monday 2 November, 20:03 UTC, in 4d 23h. Every Monday at 20:03 UTC (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 5 | players, last three wipes |
| Crowd held | 80% | else halves by day 3 |
| When (UTC) | In | Kind |
|---|---|---|
| Mon 2 Nov, 20:03 | 4d 23h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 22h | force wipefw |
| Mon 9 Nov, 20:03 | 11d 23h | its own schedule |
| Mon 16 Nov, 20:03 | 18d 23h | its own schedule |
| Mon 23 Nov, 20:03 | 25d 23h | its own schedule |
| Mon 30 Nov, 20:03 | 32d 23h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 22h | force wipefw |
| Mon 7 Dec, 20:03 | 39d 23h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 26 Oct, 20:032d ago | – | – | running | 1 |
| Mon 19 Oct, 20:049d ago | 5 | halved by day 3 | 7 d | 1 |
| Mon 12 Oct, 20:0516d ago | 5 | held half | 7 d | 1 |
| Mon 5 Oct, 20:0423d ago | 6 | held half | 7 d | 2 |
| Thu 1 Oct, 18:10fw27d ago | 5 | held half | 4.1 d | 3 |
| Mon 28 Sep, 20:0430d ago | 7 | held half | 2.9 d | 2 |
| Mon 21 Sep, 20:0337d ago | 9 | held half | 7 d | 2 |
| Mon 14 Sep, 20:0444d ago | 6 | held half | 7 d | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 72.73.28.150:28040 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 26 Oct 2026, 20:03 UTC |
| Hostname | nuketrainer.nucleargaming.io |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 2100 |
| Seed | 1337 |
7Operator
4 servers publish a nucleargaming.io hostname.
| Server | Status | Players |
|---|---|---|
| NuclearPremium - Vanilla | online | 0/40 |
| Nuclear 3x | online | 0/50 |
| Nuclear US - Vanilla | BiWeekly | online | 0/50 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], rust gunplay practice servers [3], rust battlefield server figures [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 65 on average | 139/200 |
| CHOYKA RUST №3[ONE GRID] ZOMBIE MODgroups of 50+ · weekly · 4 on average | 9/15 |
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 706 on average | 1193/1500 |
| R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 214 on average | 391/450 |
| RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 81 on average | 153/400 |
| R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 36 on average | 56/400 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Nuclear Cargo/Oil Trainer smooth?
Over the past 48 hours, it ran at an average of 44 server fps, with a low of 35. Its entity count reached a maximum of 30,868, including buildings, deployables and all other world objects. Memory use peaked at 3,999 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does Nuclear Cargo/Oil Trainer have?
No region is published by Nuclear Cargo/Oil Trainer. Rust Statistics does not look up the machine's location; it shows where the server says it is. 72.73.28.150:28040 is its address.
A.3What is the online status and reliability of Nuclear Cargo/Oil Trainer?
Nuclear Cargo/Oil Trainer is online at this time. The uptime it reports indicates a restart about 44 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Nuclear Cargo/Oil Trainer?
The version of Rust on Nuclear Cargo/Oil Trainer is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does Nuclear Cargo/Oil Trainer follow for wipes?
Wipes at Nuclear Cargo/Oil Trainer occur every Monday at 20:03 UTC. The server is due to wipe on Monday 2 November at 20:03 UTC. 2 days have passed since the current world was generated. According to its tags, the server wipes on a weekly schedule.
A.6What characterises wipe day on Nuclear Cargo/Oil Trainer?
Across its recent wipes, the average peak population was 5 players. The crowd reached its maximum 23 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 80% of recent wipes. In the other cases, the population fell below half by day 3.
Population
A.7How does Nuclear Cargo/Oil Trainer compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Nuclear Cargo/Oil Trainer holds #2,550, in the top 12% of all ranked servers.
A.8At what level does Nuclear Cargo/Oil Trainer operate in terms of players?
At this moment 2 players are on Nuclear Cargo/Oil Trainer, which has 40 slots in total. The peak over seven days is 6, against an average of 2. The busiest hour of the last 48 is 20:00 UTC, averaging 4 players.
Tags and filters
A.9By whom is Nuclear Cargo/Oil Trainer operated?
A nucleargaming.io hostname is published by Nuclear Cargo/Oil Trainer; 3 other servers we track also publish one, so the same operator most likely runs them.
A.10How should the tags on Nuclear Cargo/Oil Trainer be interpreted?
gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^w (Weekly): A weekly wipe cycle applies; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive fast PvP here; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins: these are the tags Nuclear Cargo/Oil Trainer publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.11Where can Nuclear Cargo/Oil Trainer be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Nuclear Cargo/Oil Trainer: Modded Rust servers, Rust aim training servers and Rust battlefield servers. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Rules, settings, map
A.12Under what rules and settings does Nuclear Cargo/Oil Trainer operate?
The name of Nuclear Cargo/Oil Trainer states no gather rate. At 8 players, the group limit equals the game's default. The mode is minigames & battle royale, which means arenas and parkour, Bedwars and battle royale. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.13On which map does Nuclear Cargo/Oil Trainer take place?
Generated by the game from seed 1337, the procedural map on Nuclear Cargo/Oil Trainer measures 2,100. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.
Connection
A.14What steps are required to join Nuclear Cargo/Oil Trainer?
Enter client.connect 72.73.28.150:28040 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://nuclearrust.net.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^z,^y,^w,^e,^d,^i,gmvanilla,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp40 | Max players. 40 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Gameplay | |
^e | Minigames. Expect minigames: arenas, Bedwars, parkour and more. |
^d | Combat training. Loot is handed to you for aim and PvP practice. |
^i | Battlefield. Kits and high rates drive fast PvP here. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust gunplay practice servers. ruststatistics.org/top-rust-aim-training-servers.
- [4]Rust Statistics. Rust battlefield server figures. ruststatistics.org/top-rust-battlefield-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.