AUS PVE Zombieland
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 144.6.251.59:28015
Abstract
We describe the public Rust server AUS PVE Zombieland, reached at 144.6.251.59:28015 and hosted in OC. At the last check it held 0 of 50 places, against a seven-day mean of 1 and a peak of 51. It ranks #3,526 of all servers, the top 16%, and #92 in OC. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 16% of all ranked servers, the top 43% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 6 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 5h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 5h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 19:35fw27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 144.6.251.59:28015 |
|---|---|
| Region | OC |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 19:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 120196201 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust server list for Oceania [2], modded servers by player count [3], pve server list [4], rust zombie servers [5] and Rust wipe forecast [6].
| Server | Players |
|---|---|
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average | 8/200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average | 6/200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average | 10/100 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average | 0/50 |
| [AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average | 6/50 |
| [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average | 2/30 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does AUS PVE Zombieland perform well?
Its average server fps over the last 48 hours was 43, with a minimum of 23. The highest number of entities it carried was 121,131, comprising buildings, deployables and all other objects. Its highest memory usage was 4,660 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of AUS PVE Zombieland?
Oceania is where AUS PVE Zombieland lists itself, using the OC tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 144.6.251.59:28015.
A.3What is the online status and reliability of AUS PVE Zombieland?
At the present moment, AUS PVE Zombieland is online. Based on the uptime it reports, the last restart occurred about 17 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on AUS PVE Zombieland?
AUS PVE Zombieland is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does AUS PVE Zombieland wipe?
The only wipe for AUS PVE Zombieland is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 27 days 17 hours have passed since the current world was generated. According to its tags, wipes happen once a month.
A.6How would you describe wipe day on AUS PVE Zombieland?
Across its recent wipes, the average peak population was 6 players. The peak on the latest wipe came 38 hours after it began.
Population
A.7What is the rank of AUS PVE Zombieland among Rust servers?
On player hours over seven days AUS PVE Zombieland is #3,526, within the top 16% of all ranked servers; within Oceania it is #92.
A.8How would you characterise the player activity on AUS PVE Zombieland?
The current population of AUS PVE Zombieland is 0, drawn from 50 slots. Over the last week the count averages 1 players and reaches 5 at its height. The busiest hour of the last 48 is 11:00 UTC, averaging 2 players.
Tags, lists
A.9What do the tags associated with AUS PVE Zombieland signify?
Tags from AUS PVE Zombieland, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): Player fighting is off; danger comes from the world; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; OC (Oceania): The server browser lists this server under Oceania. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can AUS PVE Zombieland be found among the Rust Statistics lists and filters?
The Rust Statistics lists that AUS PVE Zombieland fits are: Rust servers in Oceania, Modded Rust servers, Rust PvE servers: live list and Rust servers named for zombies. You will find it on the server list filtered by: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11What are the settings and rules that govern AUS PVE Zombieland?
The name of AUS PVE Zombieland states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on AUS PVE Zombieland?
Generated by the game from seed 120196201, the procedural map on AUS PVE Zombieland measures 4,250. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What steps are required to join AUS PVE Zombieland?
Enter client.connect 144.6.251.59:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://aus.schuu.net.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^z,^y,^m,OC,^p,gmvanilla,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
| Region | |
OC | Oceania. The server browser lists this server under Oceania. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust server list for Oceania. ruststatistics.org/top-au-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Rust zombie servers. ruststatistics.org/top-rust-zombie-servers.
- [6]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.