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Carters 24/7 Rust Fun

Rust Statistics

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Online · checked 7m ago · 147.135.105.66:60412

Abstract

We describe the public Rust server Carters 24/7 Rust Fun, reached at 147.135.105.66:60412. At the last check it held 0 of 75 places, against a seven-day mean of 01. It ranks #15,318 of all servers, the top 69%. It last wiped 18d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,318top 69%
Last wipe18d agobiweekly schedule
Next wipe37d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0022:0007:0015:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020013:0022:0007:0015:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Carters 24/7 Rust Fun
Figure 4: The map: Procedural Map, size 3000, seed 646642074. Open on RustMaps.
Table 3: The server's published settings.
Address147.135.105.66:60412
Region–
Max players75
Group limit8, the default
Wipe schedulebiweekly
Last wipe11 Oct 2026, 00:23 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size3000
Seed646642074

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average15/100
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average14/100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average9/200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average9/200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 6 on average0/50
Fudge Begynderserver(Casual Beta:Ticket on discord for access)groups of 8+ · biweekly · 4 on average0/50

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Carters 24/7 Rust Fun smooth?

Its average server fps over the last 48 hours was 120, with a minimum of 54. Its entity count reached a maximum of 45,984, including buildings, deployables and all other world objects. The peak memory usage was 3,845 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Carters 24/7 Rust Fun based?

A region is not published by Carters 24/7 Rust Fun. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 147.135.105.66:60412.

A.3What is the online status and reliability of Carters 24/7 Rust Fun?

Carters 24/7 Rust Fun is online at this time. The uptime it reports indicates a restart about 18 days 9 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 11 October 2026.

A.4What version of Rust is run on Carters 24/7 Rust Fun?

Rust network protocol 2634 and build 167398 is the version that Carters 24/7 Rust Fun runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does Carters 24/7 Rust Fun wipe?

An estimate derived from the force wipe gives the next wipe for Carters 24/7 Rust Fun. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 18 days 11 hours have passed since the current world was generated. A fortnightly wipe schedule appears in its tags.

Population

A.6What is the rank of Carters 24/7 Rust Fun among Rust servers?

The seven-day player-hours ranking puts Carters 24/7 Rust Fun at #15,318, within the top 69% of ranked servers.

A.7How would you characterise the player activity on Carters 24/7 Rust Fun?

At this moment 0 players are on Carters 24/7 Rust Fun, which has 75 slots in total. The mean population for the last seven days is 0.

Tags and filters

A.8What do the tags associated with Carters 24/7 Rust Fun signify?

Tags from Carters 24/7 Rust Fun, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): It offers 75 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Carters 24/7 Rust Fun be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Carters 24/7 Rust Fun fits. These filters on the server list return it: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules, settings, map

A.10What are the settings and rules that govern Carters 24/7 Rust Fun?

The name of Carters 24/7 Rust Fun states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Carters 24/7 Rust Fun?

The game generates Carters 24/7 Rust Fun's procedural map at size 3,000, from seed 646642074. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12What is the process for joining Carters 24/7 Rust Fun?

Enter client.connect 147.135.105.66:60412 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2634,^b,gmrust,cs167398,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp75Max players. It offers 75 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. The game build is 167398.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. It wipes on a two-week cycle.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.