Valhalla's Gate | PvE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 15.204.93.71:28015
Abstract
We describe the public Rust server Valhalla's Gate | PvE, reached at 15.204.93.71:28015 and hosted in NA. At the last check it held 1 of 40 places, against a seven-day mean of 1 and a peak of 41. It ranks #3,901 of all servers, the top 18%, and #648 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded carbon pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 18% of all ranked servers, the top 35% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 15h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 15h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47fw27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.204.93.71:28015 |
|---|---|
| Region | NA |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:47 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded servers by player count [3], creative and sandbox servers [4], pve server list [5] and next Rust wipe times [6].
| Server | Players |
|---|---|
| Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 1 on average | 3/50 |
| Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 3 on average | 2/200 |
| Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1NA · groups of 8+ · biweekly · 1 on average | 3/50 |
| Outpost Omega | PVE | Build | Explore | ThriveNA · groups of 8+ · biweekly · 1 on average | 2/100 |
| [US] RustDecay PVE 15x Relax & Build - No Kill No RaidNA · groups of 8+ · 15x · monthly · 11 on average | 12/50 |
| [US] RustDecay PVE 200x Relax & Build - No Kill No RaidNA · groups of 8+ · 200x · monthly · 5 on average | 6/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Valhalla's Gate | PvE perform well?
The server fps averaged 28 over the last 48 hours, never dropping below 7. Its entity count reached a maximum of 96,999, including buildings, deployables and all other world objects. Memory use peaked at 3,456 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Valhalla's Gate | PvE based?
The NA tag places Valhalla's Gate | PvE in North America, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 15.204.93.71:28015.
A.3What is the reliability of Valhalla's Gate | PvE, and is it online?
At the present moment, Valhalla's Gate | PvE is online. Based on the uptime it reports, the last restart occurred about 15 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for Valhalla's Gate | PvE?
Rust network protocol 2635 and build 168909 is the version that Valhalla's Gate | PvE runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on Valhalla's Gate | PvE?
The only wipe for Valhalla's Gate | PvE is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 27 days 9 hours ago. According to its tags, wipes happen once a month.
A.6What characterises wipe day on Valhalla's Gate | PvE?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 18 hours after the latest wipe.
Player count
A.7How does Valhalla's Gate | PvE compare with other Rust servers in the rankings?
On player hours over seven days Valhalla's Gate | PvE is #3,901, within the top 18% of all ranked servers; within North America it is #648.
A.8What is the population level of Valhalla's Gate | PvE?
At this moment 1 players are on Valhalla's Gate | PvE, which has 40 slots in total. Over the last week the count averages 1 players and reaches 4 at its height. The busiest hour of the last 48 is 09:00 UTC, averaging 2 players.
Tags and filters
A.9What do the tags associated with Valhalla's Gate | PvE signify?
gmvanilla (Game mode): This is survival in its vanilla form; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^k (Build server): Base practice and design; ^p (PvE): The threat is the world, not other players; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon; NA (North America): In the server browser it is filed under North America: these are the tags Valhalla's Gate | PvE publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Valhalla's Gate | PvE be found among the Rust Statistics lists and filters?
Modded Rust servers, Build and creative servers in Rust, Rust PvE servers: live list and North American server statistics are the Rust Statistics lists that Valhalla's Gate | PvE fits. You will find it on the server list filtered by: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11What are the settings and rules that govern Valhalla's Gate | PvE?
Its name carries no gather rate for Valhalla's Gate | PvE. At 8 players, the group limit equals the game's default. build & creative is the game mode here; sandbox construction, without gathering. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.
A.12On which map does Valhalla's Gate | PvE take place?
Generated by the game from seed 1, the procedural map on Valhalla's Gate | PvE measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13How do you connect to Valhalla's Gate | PvE?
Enter client.connect 15.204.93.71:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/UAYquhpEwz.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^k,NA,^p,gmvanilla,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Gameplay | |
^k | Build server. Base practice and design. |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. Plugins run through Carbon. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Creative and sandbox servers. ruststatistics.org/top-rust-build-servers.
- [5]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.