SNF PvE RUST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 13h ago · 15.235.160.24:60411
Abstract
We describe the public Rust server SNF PvE RUST, reached at 15.235.160.24:60411 and hosted in EA. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,481 of all servers, the top 65%, and #462 in EA. It last wiped 10d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 65% of all ranked servers, the top 86% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 21h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 21h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 19 Oct, 16:4910d ago | 1 | – | running | 1 |
| Sun 18 Oct, 16:4711d ago | 1 | – | 1 d | 1 |
| Thu 15 Oct, 02:1514d ago | 3 | halved by day 1 | 3.6 d | 0 |
| Wed 14 Oct, 15:3715d ago | 3 | – | 0.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 15.235.160.24:60411 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 19 Oct 2026, 16:49 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 935196562 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], live pve population [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 34 on average | 23/100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average | 15/88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average | 13/100 |
| [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average | 7/100 |
| 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average | 3/200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average | 8/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does SNF PvE RUST run?
Over the past 48 hours, it ran at an average of 128 server fps, with a low of 19. Buildings, deployables and all other world objects counted together reached a maximum of 100,340 entities. The peak memory usage was 3,333 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is SNF PvE RUST based?
In Asia, according to its own listing, SNF PvE RUST appears with the EA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 15.235.160.24:60411.
A.3What is the reliability of SNF PvE RUST, and is it online?
SNF PvE RUST is currently offline, with the last sighting 13 hours ago. Based on the uptime it reports, the last restart occurred about 30 minutes ago. Its uptime over the last full days (7 days) was 85%, with 142 of 168 hours online. It was first observed on 14 October 2026 by Rust Statistics.
A.4What is the Rust version for SNF PvE RUST?
The version of Rust on SNF PvE RUST is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does SNF PvE RUST follow for wipes?
The only wipe for SNF PvE RUST is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 10 days 4 hours ago. A monthly wipe schedule is stated in the server's tags.
A.6How would you describe wipe day on SNF PvE RUST?
Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.
Population
A.7What is the rank of SNF PvE RUST among Rust servers?
The seven-day player-hours ranking gives SNF PvE RUST #14,481, in the top 65% of ranked servers and #462 in Asia.
A.8What is the population level of SNF PvE RUST?
SNF PvE RUST is not online now; 13 hours have passed since it was last seen. Over the last week the count averages 0 players and reaches 1 at its height.
Tags and filters
A.9What is the meaning of the tags on SNF PvE RUST?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EA (East Asia): The server browser lists this server under East Asia, which SNF PvE RUST publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can SNF PvE RUST be found among the Rust Statistics lists and filters?
These Rust Statistics lists include SNF PvE RUST: Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and map
A.11What are the settings and rules that govern SNF PvE RUST?
Its name carries no gather rate for SNF PvE RUST. The group cap is 8 players, which is the default in the game. pve is the game mode here; no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.12On which map does SNF PvE RUST take place?
The game generates SNF PvE RUST's procedural map at size 4,250, from seed 935196562. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What is the process for joining SNF PvE RUST?
Enter client.connect 15.235.160.24:60411 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EA | East Asia. The server browser lists this server under East Asia. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.