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PSIS GRID

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 15.235.23.50:20092

Abstract

We describe the public Rust server PSIS GRID, reached at 15.235.23.50:20092. At the last check it held 0 of 30 places, against a seven-day mean of 1 and a peak of 91. It ranks #4,561 of all servers, the top 20%. It makes a new world every few hours (6 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean1peak 9, 48 h peak 7
Rank2#4,561top 20%
Wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246820:0005:0014:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040020:0005:0014:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct.

4Rank

The server stands in the top 20% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 20:4322h ago – – – 5
Tue 27 Oct, 21:371d ago – – – 3
Mon 26 Oct, 23:242d ago – – – 0
Mon 26 Oct, 19:253d ago – – – 0
Mon 26 Oct, 19:103d ago – – – 0
Sun 25 Oct, 21:023d ago – – – 0

6Map and settings

Map of PSIS GRID
Figure 4: The map: Procedural Map, size 1750, seed 888653865. Open on RustMaps.
Table 3: The server's published settings.
Address15.235.23.50:20092
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size1750
Seed888653865

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 115 on average8/300
Pickle Rust EU MonthlyEU · no group limit · 50 on average59/100
RaidLabgroups of 8+ · 33 on average0/50
EU Hub 01EU · groups of 1000+ · 23 on average0/3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average0/300
Warriorsgroups of 8+ · 2 on average2/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does PSIS GRID run?

Over the past 48 hours, it ran at an average of 238 server fps, with a low of 172. The highest number of entities it carried was 13,951, comprising buildings, deployables and all other objects. The peak memory usage was 2,578 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is PSIS GRID based?

No region is published by PSIS GRID. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 15.235.23.50:20092 is its address.

A.3What is the reliability of PSIS GRID, and is it online?

PSIS GRID is online at this time. Based on the uptime it reports, the last restart occurred about 19 hours ago. Its uptime over the last full days (3 days) was 72%, with 52 of 72 hours online. It was first observed on 25 October 2026 by Rust Statistics.

A.4What is the Rust version for PSIS GRID?

Rust network protocol 2635 and build 168909 is the version that PSIS GRID runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on PSIS GRID?

A new world is created every few hours by PSIS GRID. Since none of these resets qualifies as a wipe, no wipe schedule exists.

Player count

A.6What position does PSIS GRID occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts PSIS GRID at #4,561, within the top 20% of ranked servers.

A.7How would you characterise the player activity on PSIS GRID?

At this moment 0 players are on PSIS GRID, which has 30 slots in total. The peak over seven days is 9, against an average of 1. Of the last 48 hours, the peak hour falls at 21:00 UTC, with an average of 7 players.

Tags and filters

A.8How should the tags on PSIS GRID be interpreted?

Tags from PSIS GRID, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can PSIS GRID be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that PSIS GRID fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.10What are the settings and rules that govern PSIS GRID?

The name of PSIS GRID states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.11What is the map for PSIS GRID?

The game generates PSIS GRID's procedural map at size 1,750, from seed 888653865. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What is the process for joining PSIS GRID?

Enter client.connect 15.235.23.50:20092 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp30Max players. The slot count is 30.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.