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jiaofu

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 15.235.31.73:22450

Abstract

We describe the public Rust server jiaofu, reached at 15.235.31.73:22450. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 69%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsquad modded oxide softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,327top 69%
Last wipe27d agono schedule published
Next wipe37d 1hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040018:0003:0012:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep.

4Rank

The server stands in the top 69% of all ranked servers, and #616 of the quad servers (top 74%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak7players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 1hforce wipefw
Thu 3 Dec, 19:0035d 1hforce wipefw
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 19:43fw27d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of jiaofu
Figure 5: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 5: The server's published settings.
Address15.235.31.73:22450
Region–
Max players40
Group limitquad
Wipe schedule–
Last wipe1 Oct 2026, 19:43 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average7/100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average1/233
ProRowquad · 2 on average2/20
[EA] Softcore 1quad · monthly · 66 on average62/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average39/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average16/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does jiaofu perform well?

Over the past 48 hours, it ran at an average of 238 server fps, with a low of 227. Buildings, deployables and all other world objects counted together reached a maximum of 8,196 entities. The peak memory usage was 3,089 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of jiaofu?

A region is not published by jiaofu. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 15.235.31.73:22450 is its address.

A.3How reliable is jiaofu, and is it currently online?

jiaofu is online at this time. The uptime it reports indicates a restart about 12 days 18 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 30 September 2026.

A.4What version of Rust is run on jiaofu?

jiaofu is running Rust network protocol 2634 and build 167781 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on jiaofu?

The only wipe for jiaofu is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 27 days 21 hours ago.

A.6How would you describe wipe day on jiaofu?

The average busiest point of recent wipes was 7 players. The crowd reached its maximum 3 hours after the latest wipe.

Population

A.7How does jiaofu compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts jiaofu at #15,327, within the top 69% of ranked servers. The quad group places it at #616.

A.8How would you characterise the player activity on jiaofu?

The current population of jiaofu is 0, drawn from 40 slots. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What do the tags associated with jiaofu signify?

Tags from jiaofu, read by the game's server browser, are gmsoftcore (Game mode): Softcore rules apply, an easier set; mp40 (Max players): It offers 40 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can jiaofu be found among the Rust Statistics lists and filters?

The Rust Statistics lists that jiaofu fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Rules, settings, map

A.11Which settings and rules are in force on jiaofu?

No gather rate appears in the name of jiaofu. The group limit is 4 players, under quad. The mode is softcore, which means Facepunch's easier mode, which preserves some of your loot. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is not in use; Valve's anti-cheat is off.

A.12What is the map for jiaofu?

Size 1,500 and seed 50000 define the procedural, game-generated map on jiaofu. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining jiaofu?

Press F1 inside Rust to open the console and enter client.connect 15.235.31.73:22450. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. Softcore rules apply, an easier set.
mp40Max players. It offers 40 slots.
ts4Group limit. 4 is the maximum team size.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.