Rust Local Dev
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 153.92.111.151:28015
Abstract
We describe the public Rust server Rust Local Dev, reached at 153.92.111.151:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #6,142 of all servers, the top 28%. It last wiped 8d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 20 Oct, 18:267d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 153.92.111.151:28015 |
|---|---|
| Region | – |
| Max players | 350 |
| Group limit | 6 max |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 07:38 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 76 on average | 89/250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 54 on average | 135/220 |
| 红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average | 12/200 |
| Rustico 3groups of 5 · 8 on average | 1/100 |
| SGRust@Mintgroups of 6 · 2 on average | 1/10 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average | 0/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Rust Local Dev?
No region is published by Rust Local Dev. Rust Statistics does not look up the machine's location; it shows where the server says it is. 153.92.111.151:28015 is its address.
A.2What is the online status and reliability of Rust Local Dev?
Rust Local Dev is currently offline, with the last sighting 5 days 1 hours ago. The server was up 22% of the time over the last 7 full days, 37 of 168 hours. The first record of it by Rust Statistics dates to 20 October 2026.
A.3What is the Rust version for Rust Local Dev?
The version of Rust on Rust Local Dev is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Rust Local Dev wipe?
Too few wipes by Rust Local Dev have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 8 days 6 hours have passed since the current world was generated.
A.5What characterises wipe day on Rust Local Dev?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began.
Player count
A.6How does Rust Local Dev compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Rust Local Dev holds #6,142, in the top 28% of all ranked servers.
A.7At what level does Rust Local Dev operate in terms of players?
Rust Local Dev is not online now; 5 days 1 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1.
Tags, lists
A.8What is the meaning of the tags on Rust Local Dev?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp350 (Max players): The slot count is 350; ts6 (Group limit): A team holds no more than 6; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Rust Local Dev publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Rust Local Dev be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rust Local Dev fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Which settings and rules are in force on Rust Local Dev?
The name of Rust Local Dev states no gather rate. 6 players is the cap on a group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for Rust Local Dev?
A procedural map, generated by the game, is what Rust Local Dev runs.
Connection
A.12What steps are required to join Rust Local Dev?
Enter client.connect 153.92.111.151:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp350 | Max players. The slot count is 350. |
ts6 | Group limit. A team holds no more than 6. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.