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Pure Perth PvE | No Raiding | Vanilla Rates | AU

Rust Statistics

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Offline · checked 43d ago · 157.211.5.47:28015

Abstract

We describe the public Rust server Pure Perth PvE | No Raiding | Vanilla Rates | AU, reached at 157.211.5.47:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,025 of all servers. It last wiped 46d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/800% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,025no region published
Last wipe46d agomonthly schedule
Next wipe38d 7hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address157.211.5.47:28015
Region–
Max players80
Group limit8, the default
Wipe schedulemonthly
Last wipe11 Sep 2026, 15:10 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Oceania server population data [2], modded Rust servers listed live [3], pve server list [4] and predicted wipe schedule [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average18/200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average10/200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average7/100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average4/50
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 1 on average0/40
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average5/50

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Pure Perth PvE | No Raiding | Vanilla Rates | AU based?

Without a region tag from Pure Perth PvE | No Raiding | Vanilla Rates | AU, its name still points to Oceania. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.211.5.47:28015.

A.2How reliable is Pure Perth PvE | No Raiding | Vanilla Rates | AU, and is it currently online?

Pure Perth PvE | No Raiding | Vanilla Rates | AU is currently offline, with the last sighting 43 days 18 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for Pure Perth PvE | No Raiding | Vanilla Rates | AU?

The version of Rust on Pure Perth PvE | No Raiding | Vanilla Rates | AU is network protocol 2633 and build 163794, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on Pure Perth PvE | No Raiding | Vanilla Rates | AU?

The estimate of Pure Perth PvE | No Raiding | Vanilla Rates | AU's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 46 days 20 hours. A monthly wipe schedule is stated in the server's tags.

Player count

A.5What position does Pure Perth PvE | No Raiding | Vanilla Rates | AU occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Pure Perth PvE | No Raiding | Vanilla Rates | AU holds #15,025, in the top – of all ranked servers.

A.6How would you characterise the player activity on Pure Perth PvE | No Raiding | Vanilla Rates | AU?

Pure Perth PvE | No Raiding | Vanilla Rates | AU is not online now; 43 days 18 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on Pure Perth PvE | No Raiding | Vanilla Rates | AU be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp80 (Max players): The slot count is 80; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Pure Perth PvE | No Raiding | Vanilla Rates | AU publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Pure Perth PvE | No Raiding | Vanilla Rates | AU be found among the Rust Statistics lists and filters?

Rust servers in Oceania, Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Pure Perth PvE | No Raiding | Vanilla Rates | AU fits. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.9What are the settings and rules that govern Pure Perth PvE | No Raiding | Vanilla Rates | AU?

The name of Pure Perth PvE | No Raiding | Vanilla Rates | AU states no gather rate. The group cap is 8 players, which is the default in the game. The mode is pve, which means no player-versus-player fighting. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for Pure Perth PvE | No Raiding | Vanilla Rates | AU?

A procedural map, generated by the game, is what Pure Perth PvE | No Raiding | Vanilla Rates | AU runs.

Connection

A.11What is the process for joining Pure Perth PvE | No Raiding | Vanilla Rates | AU?

Press F1 inside Rust to open the console and enter client.connect 157.211.5.47:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp80,ptrak,$r?,v2633,^m,^p,gmrust,cs163794,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp80Max players. The slot count is 80.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163794Build. The game build is 163794.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Oceania server population data. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.