[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 157.211.6.163:28015
Abstract
We describe the public Rust server [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, reached at 157.211.6.163:28015 and hosted in OC. At the last check it held 1 of 100 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,823 of all servers, the top 17%, and #101 in OC. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywords2x gather monthly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 17% of all ranked servers, the top 47% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 25.3 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 11h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 11h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 03:242d ago | 2 | – | running | 2 |
| Thu 1 Oct, 19:44fw27d ago | 2 | held half | 25.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.211.6.163:28015 |
|---|---|
| Region | OC |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 19:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4300 |
| Seed | 411185116 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live Rust servers in Oceania [2], 2x gather rate servers [3], modded servers by player count [4], live pve population [5] and next Rust wipe times [6].
| Server | Players |
|---|---|
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average | 17/200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average | 10/200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average | 8/100 |
| [AU/NZ] Apocalyptia: Society Reborn 2.5x PvE | Quests | Events OC · groups of 8+ · 2.5x · monthly · 3 on average | 5/100 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average | 1/50 |
| Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 6 on average | 3/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep perform well?
Its average server fps over the last 48 hours was 59, with a minimum of 56. Buildings, deployables and all other world objects counted together reached a maximum of 162,828 entities. Its highest memory usage was 4,446 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep based?
The OC tag places [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep in Oceania, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.211.6.163:28015 is its address.
A.3What is the online status and reliability of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
At the present moment, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is online. Based on the uptime it reports, the last restart occurred about 9 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
Rust network protocol 2635 and build 168909 is the version that [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wipe?
The only wipe for [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 11 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.
A.6What happens on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep when wipe day arrives?
Recent wipes saw an average peak of 2 players. The crowd reached its maximum 2 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.
Player count
A.7How does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep #3,823, in the top 17% of ranked servers and #101 in Oceania.
A.8At what level does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep operate in terms of players?
At this moment 1 players are on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, which has 100 slots in total. Over the last week the count averages 1 players and reaches 6 at its height. Averaging 2 players, 11:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What is the meaning of the tags on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; OC (Oceania): Oceania is the region it appears under in the server browser, which [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep fits are: Rust servers with a 2x gather rate, Rust servers in Oceania, Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Settings and map
A.11What are the settings and rules that govern [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep sets gather to 2x, as the server name indicates. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.12What is the map for [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
The game generates [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep's procedural map at size 4,300, from seed 411185116. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
Enter client.connect 157.211.6.163:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://ruststats.tillzmatt.online.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,OC,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
OC | Oceania. Oceania is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live Rust servers in Oceania. ruststatistics.org/top-au-rust-servers.
- [3]Rust Statistics. 2x gather rate servers. ruststatistics.org/top-2x-rust-servers.
- [4]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.