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PureGaming

Rust Statistics

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Online · checked 12m ago · 157.85.86.168:20340

Abstract

We describe the public Rust server PureGaming, reached at 157.85.86.168:20340. At the last check it held 1 of 5 places, against a seven-day mean of 0 and a peak of 11. It ranks #5,252 of all servers, the top 24%. It makes a new world every few hours (5 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#5,252top 24%
Wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040001:0010:0019:0004:0013:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct.

4Rank

The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 23:351d ago – – – 1
Tue 27 Oct, 23:271d ago – – – 0
Mon 26 Oct, 22:182d ago – – – 1
Mon 26 Oct, 22:062d ago – – – 0
Mon 26 Oct, 21:222d ago – – – 1
Wed 14 Oct, 17:1314d ago 1 held half 12.2 d 1

6Map and settings

Map of PureGaming
Figure 4: The map: Procedural Map, size 3000, seed 68. Open on RustMaps.
Table 3: The server's published settings.
Address157.85.86.168:20340
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen14 Oct 2026
MapProcedural Map
Size3000
Seed68

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 124 on average69/300
EU Hub 01EU · groups of 1000+ · 24 on average14/3300
RaidLabgroups of 8+ · 21 on average0/50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average2/300
A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of PureGaming smooth?

The server fps averaged 203 over the last 48 hours, never dropping below 129. The highest number of entities it carried was 47,702, comprising buildings, deployables and all other objects. Memory use peaked at 3,550 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is PureGaming based?

There is no region published for PureGaming. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.86.168:20340 is its address.

A.3How reliable is PureGaming, and is it currently online?

PureGaming is currently online. The uptime it reports indicates a restart about 15 hours ago. Of the 168 hours in the last 7 full days, 144 were served, an availability of 86%. The first record of it by Rust Statistics dates to 14 October 2026.

A.4What version of Rust is run on PureGaming?

Rust network protocol 2635 and build 168909 is the version that PureGaming runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does PureGaming follow for wipes?

No wipe schedule is kept for PureGaming, which replaces its world every few hours; those resets do not count as wipes.

Population

A.6How does PureGaming compare with other Rust servers in the rankings?

Ranked by player hours across seven days, PureGaming holds #5,252, in the top 24% of all ranked servers.

A.7At what level does PureGaming operate in terms of players?

The current population of PureGaming is 1, drawn from 5 slots. The peak over seven days is 1, against an average of 0. The busiest hour of the last 48 is 01:00 UTC, averaging 1 players.

Tags and filters

A.8What is the meaning of the tags on PureGaming?

gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags PureGaming publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can PureGaming be found among the Rust Statistics lists and filters?

These Rust Statistics lists include PureGaming: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10Which settings and rules are in force on PureGaming?

No gather rate appears in the name of PureGaming. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on PureGaming?

Generated by the game from seed 68, the procedural map on PureGaming measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What steps are required to join PureGaming?

Enter client.connect 157.85.86.168:20340 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. The slot count is 5.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.