[JP]Null-Server Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 160.251.210.11:28015
Abstract
We describe the public Rust server [JP]Null-Server Test, reached at 160.251.210.11:28015 and hosted in EA. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,310 of all servers, the top 42%, and #425 in EA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 42% of all ranked servers, the top 79% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 2h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 2h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18fw27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 160.251.210.11:28015 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 50 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:18 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4096 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], live pve population [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average | 33/100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average | 18/88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average | 14/100 |
| [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average | 12/100 |
| 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average | 11/200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average | 11/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of [JP]Null-Server Test smooth?
The server fps averaged 52 over the last 48 hours, never dropping below 31. The highest number of entities it carried was 98,303, comprising buildings, deployables and all other objects. Its highest memory usage was 4,170 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does [JP]Null-Server Test have?
In Asia, according to its own listing, [JP]Null-Server Test appears with the EA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 160.251.210.11:28015 is its address.
A.3How reliable is [JP]Null-Server Test, and is it currently online?
At the present moment, [JP]Null-Server Test is online. It last restarted around 4 days 16 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for [JP]Null-Server Test?
The version of Rust on [JP]Null-Server Test is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on [JP]Null-Server Test?
Once a month, [JP]Null-Server Test wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 27 days 21 hours. According to its tags, wipes happen once a month.
A.6How would you describe wipe day on [JP]Null-Server Test?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7What is the rank of [JP]Null-Server Test among Rust servers?
The seven-day player-hours ranking gives [JP]Null-Server Test #9,310, in the top 42% of ranked servers and #425 in Asia.
A.8At what level does [JP]Null-Server Test operate in terms of players?
At this moment 0 players are on [JP]Null-Server Test, which has 100 slots in total. The peak over seven days is 1, against an average of 0. Averaging 1 players, 13:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9How should the tags on [JP]Null-Server Test be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EA (East Asia): The server browser lists this server under East Asia, which [JP]Null-Server Test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can [JP]Null-Server Test be found among the Rust Statistics lists and filters?
Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that [JP]Null-Server Test fits. It appears under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11Under what rules and settings does [JP]Null-Server Test operate?
The name of [JP]Null-Server Test states no gather rate. A group holds at most 50 players. The mode is pve, which means no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12On which map does [JP]Null-Server Test take place?
Size 4,096 and seed 1337 define the procedural, game-generated map on [JP]Null-Server Test. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.
Connection
A.13How do you connect to [JP]Null-Server Test?
Press F1 inside Rust to open the console and enter client.connect 160.251.210.11:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/null-server.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. The slot count is 100. |
ts50 | Group limit. Teams are capped at 50. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
EA | East Asia. The server browser lists this server under East Asia. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.