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SGRust@Mint

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 163.245.198.190:25709

Abstract

We describe the public Rust server SGRust@Mint, reached at 163.245.198.190:25709. It is offline at the last check, against a seven-day mean of 01. It ranks #15,264 of all servers, the top 69%. It last wiped 3d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,264top 69%
Last wipe3d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address163.245.198.190:25709
Region–
Max players10
Group limit6 max
Wipe schedule–
Last wipe26 Oct 2026, 03:28 UTC
Hostname–
First seen26 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 79 on average24/280
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 62 on average5/160
Rustico 3groups of 5 · 10 on average3/100
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average3/200
SGRust@Mintgroups of 6 · 2 on average2/10
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is SGRust@Mint based?

A region is not published by SGRust@Mint. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 163.245.198.190:25709.

A.2What is the reliability of SGRust@Mint, and is it online?

Right now, SGRust@Mint is offline, and the last time it was seen was 3 days 23 hours ago. Its uptime over the last full days (3 days) was 0%, with 0 of 72 hours online. It was first observed on 26 October 2026 by Rust Statistics.

A.3What version of Rust is run on SGRust@Mint?

Rust network protocol 2635 and build 168909 is the version that SGRust@Mint runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does SGRust@Mint wipe?

The record of SGRust@Mint's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 3 days 23 hours have passed since the current world was generated.

Player count

A.5What position does SGRust@Mint occupy in the ranking of Rust servers?

Ranked by player hours across seven days, SGRust@Mint holds #15,264, in the top 69% of all ranked servers.

A.6How would you characterise the player activity on SGRust@Mint?

The last recorded sighting of SGRust@Mint was 3 days 23 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.7How should the tags on SGRust@Mint be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags SGRust@Mint publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can SGRust@Mint be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that SGRust@Mint fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Which settings and rules are in force on SGRust@Mint?

The name of SGRust@Mint states no gather rate. 6 players is the cap on a group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on SGRust@Mint?

A procedural map, generated by the game, is what SGRust@Mint runs.

How to join

A.11What steps are required to join SGRust@Mint?

Enter client.connect 163.245.198.190:25709 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts6Group limit. Teams are capped at 6.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.